Brock University
A Queer Departure: The Role of Queer Studies and Thanatology in Narrative Videogames Focused on Grief
Abstract
dc:description.abstractThis Masters thesis studies representations of young people in videogames through a transdisciplinary approach within the academic fields of Queer Studies and Death Studies, and their fused counterpart known as Queer Death Studies (QDS). Through the methodology of Fairclough’s (1995) Critical Discourse Analysis, this thesis analyses four narrative-heavy videogames titled Gone Home (2013), Journey (2012), Valiant Hearts (2014), and That Dragon, Cancer (2016), with the intentions of seeing what queer and / or deathly attributes are within the game, and where are they in relationship to the child(ren) in the videogames. With the assistance of multiple theory-heavy books from varied disciplines, including Ahmed’s (2014) The Cultural Politics of Emotions, Harrer’s (2018) Games and Bereavement: How Video Games Represent Attachment, Loss and Grief, and Mbembe’s (2003) Necropolitics, the thesis discusses how a Queer Death Studies lens can be developed to understand new modes of understanding for representations of young people.
Degree
thesis:*- Name thesis:degree_name
- M.A. Child and Youth Studies
- Level thesis:degree_level
- Masters
- Discipline thesis:degree_discipline
- Faculty of Social Sciences
- Department dc:contributor.department
- Department of Child and Youth Studies
- Grantor dc:publisher
- Brock University
- Year dc:date.issued
- 2025
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Myra Masley Hannett
- Advisor dc:contributor.advisor
-
- Hannah Dyer
Subjects
dc:subject × 5Rights
dc:rights- Statement dc:rights
-
- Attribution-NonCommercial-NoDerivatives 4.0 International
- Licence dc:rights.uri
- Language dc:language.iso
- eng
Identifiers
dc:identifier.*- Handle dc:identifier.uri
- https://hdl.handle.net/10464/19299
- OAI identifier oai:identifier
- oai:brocku.scholaris.ca:10464/19299