Abstract
dc:description.abstractThe goal of the research was to investigate the feasibility of using games in the classroom with facilitating instrument and motivating learning education in study of operations with integers in a panel of the 7th year of the Elementary School of the municipal of the city of São Bentinho-PB. In this research we seek to highlight the importance of Math education games for some authors and to the official documents. The didactic intervention was composed of two activities with the use of games with wake up goals on student motivation, concentration, self-esteem and the interest of students by study of operations with integers. In the speech, we can verify that the subject feel much difficulty in solving expressions with integers. After the results obtained in the intervention, it can be observed that the subjects have evolved as the motivation and self-esteem and showed a better understanding as to operations with integers. During the implementation of the activities, it was noted that students give much importance to the use of games in the classroom. All the proposed objectives have been achieved for each activity with the subject.
Degree
thesis:*- Grantor
- Matemática
- Year dc:date.issued
- 2013
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Furtunato, Francileide dos Santos.
Subjects
dc:subject × 8Rights
- Language dc:language.iso
- pt
Identifiers
dc:identifier.*- Repository record dc:identifier.uri
- https://repositorio.ufpb.br/jspui/handle/123456789/359
- OAI identifier oai:identifier
- oai:repositorio.ufpb.br:123456789/359