University of Alabama Libraries
It Takes Two: a Study of Meaning Negotiation and Multimodal Communication in Collaborative Gaming
Abstract
dc:description.abstractThis study examines how multimodal interaction resources such as speech, movement, and gesture mediate negotiation for meaning during collaborative gaming among second language learners. It also investigates the production of language-related episodes by second-language learners. This qualitative study examines participant interactions during collaborative gaming. It draws on applied linguistics (Smith, 2003; Varoni & Gass, 1985) and gesture studies (Norris, 2004). Data collection includes screen recordings, audio recordings, and video recordings of participants engaged in cooperative gameplay. The findings reveal that negotiation episodes occur spontaneously during collaborative gaming, and second-language learners employ interactional strategies like clarification requests, confirmation checks, elaboration, and comprehension checks to repair communication breakdown. The results also highlight the use of gestures during negotiation episodes and describe how second language learners dynamically co-construct meaning using multimodal resources like gestures, gaze, and head movement.
Degree
thesis:*- Grantor dc:publisher
- University of Alabama Libraries
- Year dc:date.issued
- 2025
Author and committee
dc:creator, dc:contributor.*- Author dc:creator
-
- Amackson, Emmanuel S.
- Advisor dc:contributor.advisor
-
- Poole, Robert
- Contributors dc:contributor
-
- Selvi, Ali Fuad
- Pritzker, Sonya
Subjects
dc:subject × 6Rights
dc:rights- Statement dc:rights
-
- All rights reserved by the author unless otherwise indicated.
- Language dc:language.iso
- en_US, English
Identifiers
dc:identifier.*- Dc Identifier Other
- 1141732
- OAI identifier oai:identifier
- oai:ir.ua.edu:123456789/16672