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Showing 1 to 19 of 19 for “"wearable computer"”.

  1. Crafting the wearable computer: design process and user experience: volume one

    nott-trent

  2. Crafting the wearable computer: design process and user experience: volume two

    nott-trent

  3. Context awareness for wearable computers

    … to enhance user proficiency in everyday tasks. A wearable, context–aware computer system and a set of evaluation tasks are devised to investigate this premise. A photograph diary study is carried out to elicit defining features of a broad range of everyday activities. These features are called …

    birmingham Repository record for Context awareness for wearable computers (opens in a new tab)

  4. The Effect of Communication Style on Task Performance and Mental Workload Using Wearable Computers

    … a voice activated software application run on wearable computer under five different communication styles (buttons, command line, icon buttons, icon text menus, and text menus). The goal of this thesis was to determine which communication style would be best allow wearable computer users to …

    vt Repository record for The Effect of Communication Style on Task Performance and Mental Workload Using Wearable Computers (opens in a new tab)

  5. Analysis of Performance Resulting from the Design of Selected Hand-Held Input Control Devices and Visual Displays

    … human's primary means of communicating with the computer. Although there have been a number of experiments conducted on pointing devices for desktop machine, there is little research on pointing devices for wearable computer technology. This is surprising because pointing devices are a major …

    vt Repository record for Analysis of Performance Resulting from the Design of Selected Hand-Held Input Control Devices and Visual Displays (opens in a new tab)

  6. Wearable multiple sensor acquisition device

    The wearable multiple sensor acquisition device is targeted as the primary sensor hub for the next revision of the MIThril wearable computer architecture. The device provides 3-axis acceleration sensing, infrared transmission and reception of Tag IDs, and a 16kHz 8bit audio stream. To be usable for …

    mit Repository record for Wearable multiple sensor acquisition device (opens in a new tab)

  7. Materials Strategies and Devices for Flexible and Stretchable Electronics

    … and rugged surfaces, such as those on a wearable computer or various personal health sensing systems and hemispherical detector arrays. Therefore, other qualities besides flexibility, such as foldability (extreme bendability) or stretchability, are required. In this dissertation, a simple …

    uiuc Repository record for Materials Strategies and Devices for Flexible and Stretchable Electronics (opens in a new tab)

  8. Evaluating the Effectiveness of Augmented Reality and Wearable Computing for a Manufacturing Assembly Task

    … reality (AR) displays, generated with a wearable computer, could be used for aiding an operator performing a manufacturing assembly task. The research concentrated on comparing two technologies for generating augmented reality displays (opaque vs. see-through), with two current types of …

    vt Repository record for Evaluating the Effectiveness of Augmented Reality and Wearable Computing for a Manufacturing Assembly Task (opens in a new tab)

  9. Every sign of life

    … approach to the design of sensor peripherals and wearable computer components called "Extremity Computing." This approach is used to redefine biosensor monitoring from periodic to continuous (ultimately saving data over a lifetime). Another result is an approach to adding implicit biofeedback to …

    mit Repository record for Every sign of life (opens in a new tab)

  10. Wearables as witness : sensing and categorizing violent forces in a wearable system

    … This project examines the intimate position wearable technologies have with our bodies and explores the design of a wearable computer system that could record and document physical forces to the body in an effort to quantify the physical abuse. The system could potentially assist the victims …

    mit Repository record for Wearables as witness : sensing and categorizing violent forces in a wearable system (opens in a new tab)

  11. Training procedural tasks through the manipulation of multimedia in dynamic visual displays with computer-based technologies

    … task using a head-mounted display component of a wearable computer. There were four initial research questions; the first compared head-mounted display technology to traditional methods for following procedural task instructions. The second compared subtypes of head-mounted display for following …

    abertay Repository record for Training procedural tasks through the manipulation of multimedia in dynamic visual displays with computer-based technologies (opens in a new tab)

  12. HCI gesture tracking using wearable passive tags

    In this thesis. a wearable system is developed to track hand gestures with passive RFID sensor tags. This system was composed of an ultra-high frequency reader and small, passive, finger-worn tags powered by scavenged RFID energy equipped with a variety of sensors that could be used to detect …

    mit Repository record for HCI gesture tracking using wearable passive tags (opens in a new tab)

  13. Story beads : a wearable for distributed and mobile storytelling

    … to a large audience. The invention of the computer allowed storytelling to become flexible within a smaller granularity of content. Using the computer capabilities for storage and manipulation of information, authors can design stories and present them to different viewing audiences in …

    mit Repository record for Story beads : a wearable for distributed and mobile storytelling (opens in a new tab)

  14. Wearable and automotive systems for affect recognition from physiology

    … emotion based on similar emotion qualities. New wearable computer systems and sensors were developed and tested on subjects who walked, jogged, talked, and otherwise went about daily activities. Although in the unconstrained ambulatory setting, physical motion often overwhelmed affective signals, …

    mit Repository record for Wearable and automotive systems for affect recognition from physiology (opens in a new tab)

  15. Wearable computing and contextual awareness

    Computer hardware continues to shrink in size and increase in capability. This trend has allowed the prevailing concept of a computer to evolve from the mainframe to the minicomputer to the desktop. Just as the physical hardware changes, so does the use of the technology, tending towards more …

    mit Repository record for Wearable computing and contextual awareness (opens in a new tab)

  16. Activity monitoring: continuous recognition and performance evaluation

    Abstract. Wearable computers promise the ability to access information and computing resources directly from miniature devices embedded in our clothing. The problem lies in how to access the most relevant information without disrupting whatever task it is we are doing. Most existing interfaces, …

    lancaster Repository record for Activity monitoring: continuous recognition and performance evaluation (opens in a new tab)

  17. Training Wayfinding: Natural Movement In Mixed Reality

    … such a system in training a navigation task. A wearable computer, acoustic tracking system, and see-through head mounted display (HMD) were used to wirelessly track users' head position and orientation while presenting a graphic representation of their virtual surroundings, through which the …

    ucf

  18. Deep Transferable Intelligence for Wearable Big Data Pattern Detection

    Biomechanical Big Data is of great significance to precision health applications, among which we take special interest in Physical Activity Detection (PAD). In this study, we have performed extensive research on deep learning-based PAD from biomechanical big data, focusing on the challenges raised …

    iupui Repository record for Deep Transferable Intelligence for Wearable Big Data Pattern Detection (opens in a new tab)

  19. An Environmental User Interface (EUI) Framework to Convey Environmental Contexts In Interactive Systems Design

    The World Health Organization (WHO) estimates 488 million people worldwide suffer from a visual impairment and of these about 327 million have severe visual impairments. Some individuals with severe visual impairments can navigate and orient independently in well-known surroundings, but even for …

    vt Repository record for An Environmental User Interface (EUI) Framework to Convey Environmental Contexts In Interactive Systems Design (opens in a new tab)