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Showing 1 to 3 of 3 for “"walking-in-place"”.

  1. Navigating Virtual Environments At Scale

    Using real walking for virtual exploration generally delivers most immersive VR experience, however, it is limited by the availability of physical tracking space.Virtual spaces beyond the size of tracked space are inaccessible. Limiting virtual world to match the shape and size of physical space is …

    unr Repository record for Navigating Virtual Environments At Scale (opens in a new tab)

  2. Handsfree Locomotion Techniques for Mobile VR

    Virtual reality is an area experiencing unprecedented growth due to the release of consumer-ready, affordable, and accessible head mounted displays. Many of these HMDs come in the form of low-cost smartphone adapters, such as Google Cardboard, that can turn any phone into a virtual reality device, …

    unr Repository record for Handsfree Locomotion Techniques for Mobile VR (opens in a new tab)

  3. Action-Inspired Approach to Design of Navigation Techniques for Effective Spatial Learning in 3-D Virtual Environments

    Navigation in large spaces is essential in any environment (both the real world and the virtual world) because one of the human fundamental needs is to know the surrounding environment and to freely navigate within the environment. For successful navigation in large-scale virtual environments …

    vt Repository record for Action-Inspired Approach to Design of Navigation Techniques for Effective Spatial Learning in 3-D Virtual Environments (opens in a new tab)