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Showing 1 to 1 of 1 for “"virutal camera selection"”.

  1. Virtual camera selection using a semiring constraint satisfaction approach

    … view renderings from the viewpoint of a virtual camera. As such, determining a good view of the scene is important to present a good game or three-dimensional world. Previous research has developed technologies to nd good positions for the virtual camera, but little work has been done to …

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