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Showing 1 to 20 of 22 for “"video game industry"”.

  1. Value Creation from Complements in Platform Markets: Studies on the Video Game Industry

    … markets. The studies all investigate the video game industry as a canonical example of a platform market. Three empirical studies are preceded by an industry chapter outlining the evolution of the video game industry as perceived by one of the industry’s key actors: Nintendo. How does …

    city-london Repository record for Value Creation from Complements in Platform Markets: Studies on the Video Game Industry (opens in a new tab)

  2. Creativity and its discontents: a case study of precarious playbour in the video game industry

    … post-Fordist economy but also the experience of game developers who perform immaterial labor to earn their living, where leisure is indistinguishable from labor. Creating ephemeral images and experiences, these immaterial laborers work in a perpetual innovation machine within which producing a …

    uiuc Repository record for Creativity and its discontents: a case study of precarious playbour in the video game industry (opens in a new tab)

  3. Militarization And Modern Gaming: An Analysis Of The Relationship Of The Military And The Video Game Industry

    … of militarism and the military itself in modern video gaming. The military's involvement includes developing its own, free of charge, video game title used as a recruitment tool, and training games used to desensitize new soldiers. Surrounding this direct involvement is a massive gaming industry

    eku Repository record for Militarization And Modern Gaming: An Analysis Of The Relationship Of The Military And The Video Game Industry (opens in a new tab)

  4. Business models and strategies in the video game industry : an analysis of Activision-Blizzard and Electronic Arts

    In recent years the video game industry has been of great importance in the business world beyond the role of a cultural medium. With its huge size and potential for more growth, the industry has attracted many newcomers. The target customers are expanding to females and elders who have not been …

    mit Repository record for Business models and strategies in the video game industry : an analysis of Activision-Blizzard and Electronic Arts (opens in a new tab)

  5. A simplified game engine for a game development course

    The Video Game industry is maturing. Success in the video game industry relies on many things, including marketing, sound business practises, and top notch technical implementation. Games Engines are software systems that facilitate game production. The growth of the game industry has increased the …

    cape-town Repository record for A simplified game engine for a game development course (opens in a new tab)

  6. Čínská lidová republika a videoherní průmysl jako nástroj měkké moci

    … and discourse analysis to examine how the video game industry can be used as a tool of soft power by the People's Republic of China (PRC). It first introduces the theoretical framework of soft power, including the specific Chinese understanding of the concept and its evolution over time, as …

    charles-prague Repository record for Čínská lidová republika a videoherní průmysl jako nástroj měkké moci (opens in a new tab)

  7. Video games and Moloch patterns: Monetization strategies within pay-to-play video games and their impact on long-term player retention

    … player satisfaction and long-term retention in video games. As a simplified definition, Moloch patterns in business appear when short term monetary gain is practiced at the potential expense of long-term sustainability. While extensive research has been conducted on financial performance and …

    bifrost Repository record for Video games and Moloch patterns: Monetization strategies within pay-to-play video games and their impact on long-term player retention (opens in a new tab)

  8. Escape Beneath: An Original Game Score Inspired by an Analysis of Garry Schyman's Music

    <p> Video-game music has grown into a vast array of different styles, sounds, and applications. As a newer field of music, game scoring has begun to receive high acclaim. Garry Schyman has become one of the most successful composers within the video-game industry. His music has received many awards …

    sfasu Repository record for Escape Beneath: An Original Game Score Inspired by an Analysis of Garry Schyman's Music (opens in a new tab)

  9. I Live Peacefully in a Video Game World- Collected Poems

    I Live Peacefully in a Video Game World occupies impersonal or passive forums such as comments sections, strategy guides, and video game patch notes in order to investigate the intimacy found within them. While conceptual poets have long explored hyper-contemporary communication ranging from spam …

    mississippi Repository record for I Live Peacefully in a Video Game World- Collected Poems (opens in a new tab)

  10. PEDAGOGY OF VIDEO-GAME SCORING FOR COLLEGIATE APPLICATION AND AN ORIGINAL SCORE FOR THE NINTENDO SWITCH TITLE, RENAINE

    <p>Video-game scoring as an academic subject is quite new. There are limited opportunities for college-level students to study this field, and even fewer that are offered remotely via online sources. My goal for this thesis was to craft educational modules, courses, or other academically-based …

    sfasu Repository record for PEDAGOGY OF VIDEO-GAME SCORING FOR COLLEGIATE APPLICATION AND AN ORIGINAL SCORE FOR THE NINTENDO SWITCH TITLE, RENAINE (opens in a new tab)

  11. Video Games, Influence, and Identification: The Perpetuation of Culture Through Digital Worlds

    <p>Video games, through their widespread popularity and appeal, transmit meaningful ideas, beliefs, and attitudes via the use of digital worlds, narratives, characters, and play. Play has always held a key role in human life, but the video game medium accentuates and accelerates the reach and …

    duquesne Repository record for Video Games, Influence, and Identification: The Perpetuation of Culture Through Digital Worlds (opens in a new tab)

  12. Leaving in the Past: The Role History Plays in Video Games

    … or even studying history? Not only has the video game industry grown into one of the largest forms of media in the world, but these games are also finding use as a training aid for the military and major companies, as an advertising medium, and, most importantly, as a tool for teaching. As …

    gsu Repository record for Leaving in the Past: The Role History Plays in Video Games (opens in a new tab)

  13. Developing game worlds : gaming, technology, and innovation in Peru

    … origins, growth and structure of the Peruvian video game industry. Because of its underground origins, the Peruvian game industry provides an alternative, more organic gateway to developing technology industries than forms of the "technological sublime" that have been recurrent over Peruvian …

    mit Repository record for Developing game worlds : gaming, technology, and innovation in Peru (opens in a new tab)

  14. An ethnographic study of institutional work in a creative proto-institutional place

    … proto-institutional place in the video game industry. The methods used included over 800 hours of participant observation, 58 formal and informal interviews, and artefact analysis. I examined the institutional work by creative actors within the different spaces. Diving deeper into …

    qu-belfast Repository record for An ethnographic study of institutional work in a creative proto-institutional place (opens in a new tab)

  15. Bootstrapping Massively Multiplayer Online Role Playing Games

    <p>Massively Multiplayer Online Role Playing Games (MMORPGs) are a prominent genre in today's video game industry with the most popular MMORPGs generating billions of dollars in revenue and attracting millions of players. As they have grown, they have become a major target for both technological …

    calpoly Repository record for Bootstrapping Massively Multiplayer Online Role Playing Games (opens in a new tab)

  16. Factoring in gamer identity : the application of social identity theory and flow to understanding video game violence effects

    The video game industry has become integrated into American lives and has continued to grow at a steady rate. This project utilizes social identity theory, self-categorization theory, and flow theory to examine differences in aggression and processing of video games between three gamer types: …

    missouri Repository record for Factoring in gamer identity : the application of social identity theory and flow to understanding video game violence effects (opens in a new tab)

  17. Understanding Online Trolling Exposure's Impact on Purchase Intention: The Case of the Xbox Tax

    Online discourse about video game platforms has become more polarized, with accusations of bias and favoritism – often called the “Xbox Tax” – influencing consumer perceptions before purchasing. Although similar patterns of incivility have been widely studied in politics, there is limited research …

    houston Repository record for Understanding Online Trolling Exposure's Impact on Purchase Intention: The Case of the Xbox Tax (opens in a new tab)

  18. Software optimization for the green internet of things

    … along with the high energy demands of the video game industry (estimated between 230 TWh and 347 TWh annually), has intensified the need for tailored software optimization techniques. In this context, green software emerges as a key component for improving the sustainability of information …

    cadiz Repository record for Software optimization for the green internet of things (opens in a new tab)

  19. Hairstyle modelling based on a single image.

    … to form character appearance in both film and video game industry. Hair grooming and combing for virtual characters was traditionally an exclusive task for professional designers because of its requirements for both technical manipulation and artistic inspiration. However, this manual process …

    bournemouth Repository record for Hairstyle modelling based on a single image. (opens in a new tab)

  20. The future of product design: how games technology is evolving the design process

    … have been enhanced through innovations in the video game industry to combine and become powerful pieces of games technology that can help shape the future of design. Discussed throughout is a vast array of hardware and software solutions that although may have been primarily researched …

    abertay Repository record for The future of product design: how games technology is evolving the design process (opens in a new tab)

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