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Showing 1 to 20 of 185 for “"toys"”.

  1. Vision based interactive toys environment

    … physical objects, referred to as “Interactive Toys” (e.g. any pieces of pawns, cars, animals) in a collaborative environment, referred to as “Interactive Toys Environment” (e.g. playsets or boardgames).<br/><br/>The study comprises the development of novel algorithms that detect the intrusion …

    abertay Repository record for Vision based interactive toys environment (opens in a new tab)

  2. Toys as Tools for Circuit Design

    … hands-on, object-based circuit lessons called Ozitoys. Titled Toys as Tools for Circuit Design, the project critiques the conventional use of the breadboard in early electrical engineering education—an open-ended and often intimidating tool for beginners attempting to translate circuit schematics …

    vt Repository record for Toys as Tools for Circuit Design (opens in a new tab)

  3. The exploration of concepts for projectile toys

    (cont.) The second concept, eDarts, involved incorporating a capacitor powered micro-circuit and LED into foam darts similar to those used in the current line of Nerf® products. The eDarts created a tracer shot or laser bullet" effect when used in low light conditions. Safety, projectile mass, and …

    mit Repository record for The exploration of concepts for projectile toys (opens in a new tab)

  4. A privacy preservation framework for smart connected toys

    … and pervasive development of Smart Connected Toys (SCTs), built to aid children in learning, socialization, and development. A SCT is a physical embodiment artifact that acts like a child user interface for toy computing services on Cloud. SCTs extend the capability of the traditional toy into …

    uoit Repository record for A privacy preservation framework for smart connected toys (opens in a new tab)

  5. Gift-giving of toys from adults to children.

    … consumer behaviour habits of adults giving of toys to children aged 11 and under as gifts. It is borne out of a need to understand why adults buy gifts for children adding to the issues on consumption practices and materialism. It begins by discussing the issues of researching with children, …

    rgu Repository record for Gift-giving of toys from adults to children. (opens in a new tab)

  6. The exploration of quieter actuation in animatronic toys

    … research was to find ways to actuate animatronic toys quietly. A practical assessment was conducted to evaluate a variety of quieter actuation methods for animatronic toys for Hasbro®, the client. Also, an evaluation of acoustical enclosures was carried out to determine if they were an effective …

    mit Repository record for The exploration of quieter actuation in animatronic toys (opens in a new tab)

  7. Curlybot : designing a new class of computational toys

    … called curlybot, as the basis for a new class of toys aimed at children in their early stages of development - ages four and up. curlybot is an autonomous two-wheeled vehicle with embedded electronics that can records how it has been moved on any flat surface and then plays back that motion …

    mit Repository record for Curlybot : designing a new class of computational toys (opens in a new tab)

  8. Contamination of Stuffed Cloth Toys on a Pediatric Unit

    … of the study was to determine if cloth stuffed toys used by children in the pediatric unit of Loma Linda University Hospital carry microbacterial pathogens that are the same type as those pathogens found in the throat of the child using the toy. A second purpose was to determine how long the …

    loma-linda Repository record for Contamination of Stuffed Cloth Toys on a Pediatric Unit (opens in a new tab)

  9. Money, beer, and toys : essays on consumer decision making

    Essay 1: Shopping Goals, Goal Concreteness, and Conditional Promotions. We propose a two-stage model to describe the increasing concreteness of consumers' goals during the shopping process, testing the model through a series of field experiments at a convenience store. Using a number of different …

    mit Repository record for Money, beer, and toys : essays on consumer decision making (opens in a new tab)

  10. Extending Sam : utilizing multiple toys to enhance interactive storytelling

    Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2001.

    mit Repository record for Extending Sam : utilizing multiple toys to enhance interactive storytelling (opens in a new tab)

  11. The development of new actuation systems for mechatronic toys

    … systems currently used in low-cost mechatronic toys have numerous areas for potential improvement. The development of a new actuation system that is more efficient, produces a more realistic product, or is cheaper has the potential to significantly increase both the quality of the final product …

    mit Repository record for The development of new actuation systems for mechatronic toys (opens in a new tab)

  12. The User Experience of Disney Infinity: Do Smart Toys Matter?

    … mode both with and without the associated smart toys, or Disney characters. Results show that while there was no significant difference in immersion for either group, nor were there any significant correlations between variables, there was a preference for playing the game with the associated …

    ucf

  13. Batteries not included : the marketing of sex toys to women

    … strategies. A chapter on the history of sex toys is included along with a section on the state laws regulating such products. Home party sex toy companies are examined with emphasis on the changing demographics of the sex toy user. Woman-owned sex toy stores such as Good Vibrations are …

    texas Repository record for Batteries not included : the marketing of sex toys to women (opens in a new tab)

  14. Toys, Consumption, and Middle Class Childhood in Imperial Germany, 1871--1918

    … The vibrant consumer culture surrounding toys facilitated this very public debate. Producers willingly responded to buyers from both camps, and individual consumers created and marketed their own toys. The making, marketing, and consumption of miniatures formed a site around which we can …

    uiuc Repository record for Toys, Consumption, and Middle Class Childhood in Imperial Germany, 1871--1918 (opens in a new tab)

  15. The Effects of Toys on The Play Behavior of Handicapped Preschoolers

    … uses that handicapped preschool children made of toys commonly found in early childhood classrooms. Of particular interest was the question of whether these toys were used in ways different from nonhandicapped preschool children. Sets of toys were selected that are used primarily in social or …

    uiuc Repository record for The Effects of Toys on The Play Behavior of Handicapped Preschoolers (opens in a new tab)

  16. Adult's Perceptions of Children's Aggressive Play with Advertised and Non-Advertised Toys.

    … examined adults’ perceptions of aggression in toys and toy commercials targeted toward young boys. The subjects, 262 undergraduate psychology students, completed the Buss/Perry Aggression Questionnaire and rated either a videotape of 10 boy-oriented toy commercials or slides of 10 …

    etsu Repository record for Adult's Perceptions of Children's Aggressive Play with Advertised and Non-Advertised Toys. (opens in a new tab)

  17. Embedding Sensory Preferences into Toys to Enhance Toy Play in Toddlers with Disabilities

    Playing with toys as a means of environmental engagement has long been considered important in early child development (Messer, Rachford, McCarthy, & Yarrow, 1987; Wolery & Werts, 1994). However, children with highly significant disabilities often engage in toy play less frequently than their peers …

    uno Repository record for Embedding Sensory Preferences into Toys to Enhance Toy Play in Toddlers with Disabilities (opens in a new tab)

  18. Affective social quest (ASQ) : teaching emotion recognition with interactive media & wireless expressive toys

    In this thesis, I investigate new ways to use affective computing and multimedia tools to augment a child's learning of emotional expression. I develop the hypothesis that these tools can be particularly useful to children with autism and their practitioners. I test the hypothesis by building a …

    mit Repository record for Affective social quest (ASQ) : teaching emotion recognition with interactive media & wireless expressive toys (opens in a new tab)

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