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Showing 1 to 20 of 24 for “"text entry"”.

  1. Text Entry in Virtual Reality; Implementation of FLIK method and Text Entry Test-bed

    We present new testing software for text entry techniques. Text entry is the act of entering text via some interaction technique into a machine or monitor, common text entry techniques are the typical QWERTY keyboard, smartphone touch virtual keyboards, speech to text techniques, and others. The …

    carleton Repository record for Text Entry in Virtual Reality; Implementation of FLIK method and Text Entry Test-bed (opens in a new tab)

  2. Multimodal Interaction for Text Entry and Control in Mixed Reality

    … methods in Mixed Reality (MR) environments for text entry control. The central hypothesis is that these multimodal approaches can provide an expressive and efficient solution for (1) text input; (2) text editing; and (3) command retrieval, complementing the limitations of traditional input …

    cambridge Repository record for Multimodal Interaction for Text Entry and Control in Mixed Reality (opens in a new tab)

  3. A stylus-based user interface for text : entry and editing

    … system, the methods by which a user manipulates textual information are important. This thesis explores the utility of stylus-based input for several text-related tasks, and informally studies a number of user interaction techniques. We describe a system for entering text with a stylus and …

    mit Repository record for A stylus-based user interface for text : entry and editing (opens in a new tab)

  4. Comparison of field and laboratory usability testing for mobile text entry

    … evaluation in the lab and in field with text entry as the main activity to see what conclusion can be drawn. Based on data gathered during this study, it was noted that users are slower in the field as compared to the lab and there were significant differences in the results of lab and …

    strathclyde Repository record for Comparison of field and laboratory usability testing for mobile text entry (opens in a new tab)

  5. Novel text entry and mobile interaction techniques for Arabic language users

    … this research aims to improve mobile data entry though better form navigation and improved Arabic text entry. Four improvements were taken into consideration in sequence: (1) minimizing large forms to fit small mobile device screens and easing form navigation process, (2) optimizing Arabic …

    strathclyde Repository record for Novel text entry and mobile interaction techniques for Arabic language users (opens in a new tab)

  6. MusiKeys: Exploring Auditory-Physical Feedback Replacement for Mid-Air Text-Entry

    … but the problem of how to best perform precision text-entry in XR remains unsolved. Physical QWERTY keyboards are the current standard for these kind of tasks, but if they are recreated virtually, the feedback information from sense of touch is lost. We designed and ran study with 24 participants …

    vt Repository record for MusiKeys: Exploring Auditory-Physical Feedback Replacement for Mid-Air Text-Entry (opens in a new tab)

  7. Text entry, analysis and correction help : assisting the disabled computer user with data entry

    It was suggested several decades ago that computers would be the single biggest step forward in integrating people with physical disabilities into "normal" society. At that stage, much work was done in writing software and designing hardware that allowed computer operators with disabilities to use …

    cape-town Repository record for Text entry, analysis and correction help : assisting the disabled computer user with data entry (opens in a new tab)

  8. Eyes-Free Input on Mobile Devices

    … and studies that aim to improve eyes-free data entry for blind mobile device users. Currently, mobile devices are generally accessible to blind people, but text entry is almost prohibitively slow. Studies show that blind people enter text on an iPhone at a rate of just 4 words per minute. I …

    washington Repository record for Eyes-Free Input on Mobile Devices (opens in a new tab)

  9. Ergonomic, adaptable keyboard for fast data entry on mobile computing devices

    … limited by the lack of an effective method for text entry. The currently available input options (such as the 12-key phone pad and PDA touch screens) are a quarter to a third of the speed of the standard desktop QWERTY keyboards. Therefore, it is slow and frustrating for people to use these …

    mit Repository record for Ergonomic, adaptable keyboard for fast data entry on mobile computing devices (opens in a new tab)

  10. Probabilistic User Interface Design for Virtual and Augmented Reality Applications

    … design. This question is investigated in the context of text entry in VR with a probabilistic characterisation performed on two fundamental design choices. Research Question 2 relates to the challenge of adapting AR applications to deployment contexts not knowable at design time. A study in which …

    cambridge Repository record for Probabilistic User Interface Design for Virtual and Augmented Reality Applications (opens in a new tab)

  11. Effects of Chemical Protective Clothing on Task Performance using Wearable Input Devices

    … Sixteen active-duty soldiers performed a text-entry task with a wearable mouse and touch pad, while bare handed, wearing 7-mil, 14-mil, and 25-mil chemical protective gloves, wearing a respirator alone, and wearing the respirator and each of three gloves. Upon completion of the experiment, …

    vt Repository record for Effects of Chemical Protective Clothing on Task Performance using Wearable Input Devices (opens in a new tab)

  12. Design and Development of a Chatbot as an Alternative Web-browser for those with Severe Motor Impairments

    … system integrates an innovative circular text-entry interface that centralizes frequently used keys, reducing unnecessary eye movement. In a subsequent study with 12 participants, EyeChat demonstrated a 4.1-fold increase in text-entry speed (from 2.41 to 9.88 words per minute), a reduction …

    toronto-retro Repository record for Design and Development of a Chatbot as an Alternative Web-browser for those with Severe Motor Impairments (opens in a new tab)

  13. Human control of robots over discrete noisy channels with high latency: toward efficient EEG-based brain-robot interfaces

    … be followed by the robot, and one interface for text entry, where the user’s intent was a desired character to be spelled. The first interface enabled users to navigate a simulated aircraft flying at a fixed speed and altitude over smooth paths that corresponded to a sequence of path primitives. …

    uiuc Repository record for Human control of robots over discrete noisy channels with high latency: toward efficient EEG-based brain-robot interfaces (opens in a new tab)

  14. ACT-R Based Models For Learning Interactive Layouts

    … the transition from novice to expert level in text entry. The model transcribes the presented English letters on a traditional phone keypad. It predicts the non-movement time to copy a pre-cued letter. It explains the visual exploration strategy that a user may employ in the novice to expert …

    york Repository record for ACT-R Based Models For Learning Interactive Layouts (opens in a new tab)

  15. A Usability Study of Nomon: A Flexible Interface for Single-Switch Users

    … with Nomon in a picture selection task, while entry rates varied more in a text-entry task. However, we found participants had to click more times per selection using Nomon, motivating future research into mitigating this increased click load. All but one participant preferred using Nomon; most …

    mit Repository record for A Usability Study of Nomon: A Flexible Interface for Single-Switch Users (opens in a new tab)

  16. SSVEP-based BCI performance in children

    … while the prior study asked children to perform text entry in a noisy environment. The game, which we developed and used for the first time in our study, is ``Brain Storm"" --- it allows a single player to pretend to be a farmer protecting crops from malicious lightning clouds using the power of …

    uiuc Repository record for SSVEP-based BCI performance in children (opens in a new tab)

  17. Enabling visually impaired people to use touch screen phones

    … Although, the results showed that the sliding - text entry method had more problems than the Braille - method, still users showed preference for the former method. Furthermore, with regard to spoken feedback, the users were willing to use the app even though the quality of the voice was not …

    cape-town Repository record for Enabling visually impaired people to use touch screen phones (opens in a new tab)

  18. CAD enabling smart handtools

    … interfaces function for their intended purposes: text entry, pointing, browsing, etc, they are not designed for the purpose of mediating the flow of information from and to a physical workpiece. Traditional input interfaces are limited in the sense that they lack a direct connection with the …

    mit Repository record for CAD enabling smart handtools (opens in a new tab)

  19. An analysis of achievement tests for selected Virginia high school business computer applications students

    … included: vocabulary, access software, data/text entry, editing, and formatting. Data were also collected from BCA teachers of the students. Teachers were asked to rate each item for the three software types of the achievement test as to whether the concepts and vocabulary corresponding to …

    vt Repository record for An analysis of achievement tests for selected Virginia high school business computer applications students (opens in a new tab)

  20. Machine-Learning-Enabled Gestural Interaction in Mixed Reality

    … into two parts: mid-air gesture keyboard for text entry, and gesture recognition for eliciting commands. They are similar to the keyboard and mouse used on personal computers. Machine learning has significantly advanced various technologies; thus the central hypothesis in this thesis is that …

    cambridge Repository record for Machine-Learning-Enabled Gestural Interaction in Mixed Reality (opens in a new tab)

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