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Showing 1 to 1 of 1 for “"system appropriateness"”.

  1. Exploring the Effects of Higher-Fidelity Display and Interaction for Virtual Reality Games

    … sensory stimuli are reproduced by a display system. Similarly, the latest generation of video game systems (e.g., Nintendo Wii and Xbox Kinect) with their natural, gesture-based interactions have delivered increased levels of interaction fidelity—the objective degree of exactness with which …

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