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Showing 1 to 20 of 52 for “"server architecture"”.

  1. Server architecture for MEMS characterization

    Thesis (S.B. and M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1998.

    mit Repository record for Server architecture for MEMS characterization (opens in a new tab)

  2. A client-server architecture for modern times

    Client-server computing (Maffeis 2003) at its zenith in the 1990's (Sinha 1992) provided rich and diverse technology on both sides of the wire. Clients had the ability to perform literally any operation. Code could be written in any language on either side, and the decision of where to deploy a …

    missouri Repository record for A client-server architecture for modern times (opens in a new tab)

  3. Quorum consensus protocols for the client server architecture

    In a client-server architecture, replicated copies of an object are assigned to different servers (possibly client sites) in order to increase the availability of the database in case some but not all servers fail. The aim of this work is to introduce a new highly efficient, highly reliable quorum …

    uiuc Repository record for Quorum consensus protocols for the client server architecture (opens in a new tab)

  4. Switching circuit energy balance in iLabs on experimental lab server architecture

    … entirely in LabVIEW, on iLabs' existing Shared Architecture could not support an interactive lightweight client. In response, the Experimental Lab Server Architecture (ELSA) was developed as a new interface connecting an experiment, client, and Service Broker. In the first prototype of the …

    mit Repository record for Switching circuit energy balance in iLabs on experimental lab server architecture (opens in a new tab)

  5. A Client-Server Architecture for Collection of Game-based Learning Data

    … playing the game. This thesis describes a client-server software architecture that enables the collection of game-based data during gameplay. We created a collection of web services that enables games to transmit game-data for analysis. Additionally, the web application provides players with a …

    vt Repository record for A Client-Server Architecture for Collection of Game-based Learning Data (opens in a new tab)

  6. Chatscape : a behavior-enhanced chat built on a versatile client-server architecture

    Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2001.

    mit Repository record for Chatscape : a behavior-enhanced chat built on a versatile client-server architecture (opens in a new tab)

  7. Local URL Resolution Protocol

    … faced by DOGMA because it uses a strict client/server architecture. Distributing large files over a client server architecture is problematic since available network bandwidth is limited. The Local URL Resolution Protocol(LURP) addresses this problem for environments where there are high node …

    byu Repository record for Local URL Resolution Protocol (opens in a new tab)

  8. P2P Based Personalized Federated Learning for Collaborative Model Sharing and Inferencing

    … Learning (FL) relies primarily on client-server architecture to train a single global model utilizing various local datasets. There are ongoing initiatives to improve the present state of federated learning. This method may not be suitable for clients with diverse requirements. For best …

    umkc Repository record for P2P Based Personalized Federated Learning for Collaborative Model Sharing and Inferencing (opens in a new tab)

  9. Location-aware active signage

    … directions. This thesis presents a client-server architecture for generating and displaying accurate, usable route maps between locations on MIT's campus. Two exemplary clients of this architecture--MITquest, a web based Java applet, and location-aware active signage--demonstrate the …

    mit Repository record for Location-aware active signage (opens in a new tab)

  10. Multimodal Data Integration for Real-Time Indoor Navigation Using a Smartphone

    … modeling, real-time navigation, and client-server architecture. In the<em> hybrid modeling</em> component, the hybrid model of a building is created region by region and is organized in a graph structure with nodes as destinations and landmarks, and edges as traversal paths between nodes. A …

    cuny Repository record for Multimodal Data Integration for Real-Time Indoor Navigation Using a Smartphone (opens in a new tab)

  11. Photo annotation and retrieval through speech

    … digital photographs. The system uses a client/server architecture which allows photographs to be captured and annotated on various clients, such as mobile camera phones or the web, and then processed, indexed and stored on networked servers. For speech-based retrieval we have developed a mixed …

    mit Repository record for Photo annotation and retrieval through speech (opens in a new tab)

  12. Increasing DOGMA Scaling Through Clustering

    DOGMA is a distributed computing architecture developed at Brigham Young University. It makes use of idle computers to provide additional computing resources to applications, similar to Seti@home. DOGMA's ability to scale to large numbers of computers is hindered by its strict client-server

    byu Repository record for Increasing DOGMA Scaling Through Clustering (opens in a new tab)

  13. Design and Measurement of a Real-Time Peer-to-Peer Game

    … multiplayer online games use the client-server architecture which is very resource intensive, expensive, and time consuming. Peer-to-peer protocols are a less resource intensive alternative to the client-server model. We implement a peer-to-peer protocol called NEO in a multiplayer game …

    byu Repository record for Design and Measurement of a Real-Time Peer-to-Peer Game (opens in a new tab)

  14. A Web-based tutorial for statistical analysis of fMRI data

    … version of the demo was designed with a client/server architecture. The Java client has a layered design for flexibility, and the Matlab server interfaces with Dview to take advantage of its functionality. The client and server communicate via a simple protocol through the Matlab Web Server. The …

    mit Repository record for A Web-based tutorial for statistical analysis of fMRI data (opens in a new tab)

  15. Combining caching with a cloud hosted proxy to support mobile consumers of RESTful services

    … proposing and implementing a cloud centric proxy server architecture; which is based on mirroring resources. The mirroring of the Web server’s resources on the mobile device and the proposed proxy server is achieved by exploring caching techniques. Furthermore, an evaluation is done to determine …

    sask Repository record for Combining caching with a cloud hosted proxy to support mobile consumers of RESTful services (opens in a new tab)

  16. Reliable peer-to peer multicast streaming

    … for streaming multimedia contents. The architecture of streaming has shifted from traditional client server architecture to P2P architecture. Although it is scalable and robust it faces its own challenges and problems such as churn. In tree topology frequent joining and leaving of users …

    uoit Repository record for Reliable peer-to peer multicast streaming (opens in a new tab)

  17. A multimedia database server for an integrated radiology information system.

    … to our system design: databases, ISO client-server architecture and ISO multimedia document architecture. As well, our system design includes the major achievements of PACS technology for radiological images storage and transfer. From all these, we elaborate a set of requirements for an …

    ottawa-retro Repository record for A multimedia database server for an integrated radiology information system. (opens in a new tab)

  18. Digital Communities x Collaborative Storytelling

    … people who reside within them, from the way the architecture is constructed and rearranged to the way people choose to inhabit and utilize these spaces. Although the methods of communication, the concept of identity, and the persistence of these digital spaces differ from their physical …

    mit Repository record for Digital Communities x Collaborative Storytelling (opens in a new tab)

  19. A client-server software application for statistical analysis of fMRI data

    … the application was designed with a client/server architecture. The Java client has a layered design for flexibility and a nice Graphical User Interface (GUI) for user interaction. The application client can be deployed to multiple platforms in heterogeneous and distributed network. The …

    mit Repository record for A client-server software application for statistical analysis of fMRI data (opens in a new tab)

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