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Showing 1 to 1 of 1 for “"procedural music"”.
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Dynamic Procedural Music Generation from NPC Attributes
<p>Procedural content generation for video games (PCGG) has seen a steep increase in the past decade, aiming to foster emergent gameplay as well as to address the challenge of producing large amounts of engaging content quickly. Most work in PCGG has been focused on generating art and assets such …