Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
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Showing 1 to 6 of 6 for “"procedural models"”.
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Smart Cities: Inverse Design of 3D Urban Procedural Models with Traffic and Weather Simulation
Urbanization, the demographic transition from rural to urban, has changed how we envision and share the world. From just one-fourth of the population living in cities one hundred years ago, now more than half of the population does, and this ratio is expected to grow in the near future. Creating …
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Visual Understanding of Hybrid Circuits via Procedural Models: An Approach to Automatic Inspection of Hybrid Circuits
Made available in DSpace on 2014-12-12T20:54:12Z (GMT). No. of bitstreams: 1 7524408.pdf: 5803201 bytes, checksum: 19eeae58595e41f38a37da6d9b2483b2 (MD5) Previous issue date: 1975
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An Adjectival Interface for procedural content generation
… thesis, a new interface for the generation of procedural content is proposed, in which the user describes the content that they wish to create by using adjectives. Procedural models are typically controlled by complex parameters and often require expert technical knowledge. Since people …
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Capturing Distributions over Worlds for Robotics with Spatial Scene Grammars
… with a particular class of probabilistic procedural models – spatial scene grammars – that are tailored to describe hybrid discrete-and-continuous distributions over environments with varying numbers, types, and spatial poses of objects. We develop a spatial scene grammar formulation that …
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A dinamização criativa da escrita no ensino básico
… of the final product - the text. The study of procedural models of writing, namely the “Hayes and Flower Model” supports this proactive strategy. The recognition of the arduous character of writing reinforces the need for a creative pedagogy based not on content or proposition of lighter or …
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Rozšíření Blenderu pro generování tradičního korejského nábytku
Cílem této práce je vytvořit rozšíření pro platformu Blender, umožňující procedurální generování tradičního korejského nábytku. Práce se snaží zlepšit nedostatek volně dostupných řešení. Model nábytku je implementován jakožto Geometry Node modifikátor. Nábytek má více variací pro jeho jednotlivé …