Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
Results
Showing 1 to 20 of 22 for “"new media art"”.
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Participation in the Digital Public: New Media Art as Online Community
Participation in The Digital Public: New Media Art as Online Community examines community online art projects— works of art produced and orchestrated by artists who employ the interconnected and participatory nature of the Internet. Garland contends, in part through a reevaluation of a statement …
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A Critical Inquiry: Paintbrush to Pixels; Developing Paradigms In the production and consumption of New Media Art.
Art represents our culture, and our current culture is largely dependent on technology. However, artworks created and exhibited with digital technologies have not been as perceptible so far within contemporary arts institutions as traditional analogue art forms. This thesis instigates a critical …
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The crystal world: executing a new media materialism
… presents practice-based research to establish new forms of social and artistic production through examinations of the materiality of the technical media, namely the computer, that underpins new media art. Contemporary new media art practice has tended to focus attention on software or hardware …
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Time, Space and Agency: A Dynamical Approach to Narrative in New-Media Artwork
… to narrative creation as found in the so-called new-media art field. It focuses on catastrophic models in order to conceptualise, analyse, and create narrative forms with multiple media and diverse formats. It deals with the transmedial nature of story and the phenomena that make it so. In that …
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Outline of a Subversive Technopoetic: for a Libertarian Pedartgogy
… society, using the foundation of the Faculty of Media Design & New Media Art at the Nuova Accademia di Belle Arti in Milano as a research apparatus. This Faculty was established between 2003 and 2012, in Milano, Italy. The starting point of the research was established in the hypothesis that …
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Arcades, let's plays, and avant-gardes: perspectives for analysing and developing videogame exhibitions for arts audiences
… the contemporary exhibition form is a route into art history, and exhibitions of videogames and their display choices have already drawn videogames into the discursive construction of the history of art. Over the past 30 years, a variety of art institutions have organized exhibitions presenting …
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A Framework for Digital Emotions
As new media become more ubiquitous, our emotional experiences in digital space are increasing exponentially as well. While there is much talk of “affective” computing and “affective” new media art, a disconnect exists between networked emotions and the popular media that they inhabit. This …
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Dancing brush: an exploration of Taoist aesthetics
… Chinese landscape painting, and calligraphy meet new media aesthetics. The focus of this thesis is to reassess media arts practice and aesthetics via the traditions of Chinese Taoist aesthetics. The research was conducted in three dimensions: “non-linear aesthetics” in Chinese arts as the new …
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Beyond Binary Digital Embodiment
… early 21st centuries have seen the creation of new forms of subjectivities that represent the integration of digital and information technologies into construction of the self and bodies. I argue that to this point there has not been a satisfactory theoretical framework for the experience of …
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The Emergent City (2007- 2017): Artistic explorations of the control and the ethics of data
… Published Works examines selected practice-based artworks made by the author - the artist Stanza - over a ten-year period. This thesis represents an opportunity to reflect back on a body of digital artworks after they have been made and to re-examine the artworks that were conducted through …
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Shifting Interfaces: art research at the intersections of live performance and technology
… my practice-led inter-disciplinary collaborative artistic research into deepening understanding of creative process in the field of contemporary dance. It comprises thirty written works published from 1999 to 2007 in various formats and platforms. This collection is framed by a methodological …
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Processpatching: defining new methods in aRt&D
… changing domain of contemporary electronic art practice- where the speed of technological innovation and the topicality of art 'process as research' methods are both under constant revision- the process of collaboration between art, computer science and engineering is an important addition …
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Amazonification: A Warehouse Worker’s Manifesto
… dissertation portfolio draws upon strategies of art-activism and uses a manifesto format to critique and subvert the exploitative labour practices of the Amazon corporation. Linked to each portfolio chapter is a custom-made, online 3D art project, or digital thinking object, in the shape of a …
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Facing Experience: A Painter's Canvas in Virtual Reality
… a discussion of historical uses of immersion in art, this thesis will explore how immersion functions and why immersion has been a goal for artists throughout history. It begins with a discussion of ancient cave drawings and the relevance of Plato’s Allegory of the Cave. Next it examines the …
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Darśan - Dance for Kriśna
… multi-channel installation offering participants an artistic, somatic immersion in Hindu mythology. The exhibit interprets the Hindu concept of 'darśana'—a practice involving the experience and observance of a deity—through a contemporary lens. At the heart of the installation is Lord …
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Urhobo: Language, Identity, and Design
… that merges traditional storytelling and new technology. The project dates back to the pre-colonial era of 1930 to 1960, a time when Urhobo culture was stronger than it is now. The experience opens with a 3D low-poly rendering of an environment with mid-sized houses in the suburbs of …
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