Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

Results

Showing 1 to 12 of 12 for “"motion synthesis"”.

  1. Human motion synthesis and compression

    Submission published under a 24 month embargo labeled 'U of I Access', the embargo will last until 2026-05-01

    uiuc Repository record for Human motion synthesis and compression (opens in a new tab)

  2. Adaptive motion synthesis and motor invariant theory.

    Generating natural-looking motion for virtual characters is a challenging research topic. It becomes even harder when adapting synthesized motion to interact with the environment. Current methods are tedious to use, computationally expensive and fail to capture natural looking features. These …

    bournemouth Repository record for Adaptive motion synthesis and motor invariant theory. (opens in a new tab)

  3. Motion capture based motion analysis and motion synthesis for human-like character animation.

    Motion capture technology is recognised as a standard tool in the computer animation pipeline. It provides detailed movement for animators; however, it also introduces problems and brings concerns for creating realistic and convincing motion for character animation. In this thesis, the …

    bournemouth Repository record for Motion capture based motion analysis and motion synthesis for human-like character animation. (opens in a new tab)

  4. Realistic Motion Estimation Using Accelerometers

    … that automatically perform realistic human motions with high speed at low monetary cost. So far, full body motion estimation of human complexity remains an important open problem. We propose a realistic motion estimation framework to control the animation of 3D avatars. Instead of relying on …

    vt Repository record for Realistic Motion Estimation Using Accelerometers (opens in a new tab)

  5. Globally -Coordinated Locally-Linear Modeling of Multi-Dimensional Data

    … linear subspaces. In dynamic texture synthesis, we are able to model non-stationary dynamic textures, which cannot be handled by any of the existing approaches. In human motion synthesis, we show that realistic synthesis can be performed without using specific transition points, or key …

    uiuc Repository record for Globally -Coordinated Locally-Linear Modeling of Multi-Dimensional Data (opens in a new tab)

  6. An Integrated Framework for Face Modeling, Facial Motion Analysis and Synthesis

    … integrated framework for face modeling, facial motion analysis, and facial motion synthesis. This framework systematically addresses three closely related research issues: (1) selecting a quantitative representation of facial deformation for face modeling and animation; (2) automatic facial …

    uiuc Repository record for An Integrated Framework for Face Modeling, Facial Motion Analysis and Synthesis (opens in a new tab)

  7. Beyond pixels : exploring new representations and applications for motion analysis

    The focus of motion analysis has been on estimating a flow vector for every pixel by matching intensities. In my thesis, I will explore motion representations beyond the pixel level and new applications to which these representations lead. I first focus on analyzing motion from video sequences. …

    mit Repository record for Beyond pixels : exploring new representations and applications for motion analysis (opens in a new tab)

  8. Biologically-inspired control framework for insect animation.

    … movements challenge the standard techniques of motion synthesis. This thesis addressed the aforementioned challenge by presenting a framework to efficiently automate the modelling and authoring of insect locomotion. This framework is inspired by two key observations of real insects: fixed gait …

    bournemouth Repository record for Biologically-inspired control framework for insect animation. (opens in a new tab)

  9. Locomotion synthesis in complex physically simulated environments

    Understanding and synthesizing locomotion of humans and animals will have far-reaching impacts in computer animation, robotic and biomechanics. However, due to the complexity of the neuromuscular control and physical interactions with the environment, computationally modeling these seemingly …

    gatech Repository record for Locomotion synthesis in complex physically simulated environments (opens in a new tab)

  10. A Motion Graph Approach for Interactive 3D Animation using Low-cost Sensors

    … enough to be comparable to studio quality human motion data. The commercial motion capture systems are expensive and not suitable for capture in everyday environments. Real-time requirements tend to reduce quality of animation. We present a motion graph based framework to produce high quality …

    vt Repository record for A Motion Graph Approach for Interactive 3D Animation using Low-cost Sensors (opens in a new tab)

  11. Modelling Bipedal Locomotion Using Wavelets for Figure Animation

    … thesis addresses the problem of how to develop a motion-modelling approach that can produce motion that is not only believable but also expressive and individual. In recent years motion capture techniques have been widely used for creating realistic animation of articulated figures. The realism …

    de-montfort Repository record for Modelling Bipedal Locomotion Using Wavelets for Figure Animation (opens in a new tab)