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Showing 1 to 3 of 3 for “"motion graph"”.

  1. A Motion Graph Approach for Interactive 3D Animation using Low-cost Sensors

    … enough to be comparable to studio quality human motion data. The commercial motion capture systems are expensive and not suitable for capture in everyday environments. Real-time requirements tend to reduce quality of animation. We present a motion graph based framework to produce high quality …

    vt Repository record for A Motion Graph Approach for Interactive 3D Animation using Low-cost Sensors (opens in a new tab)

  2. Real Time Crowd Visualization using the GPU

    … and the availability of cheap, commodity graphics cards capable of general purpose computations have achieved immense computational speed up and have paved the way for this solution. We propose a Graphics Processing Unit(GPU) based implementation for animating virtual characters. However, …

    vt Repository record for Real Time Crowd Visualization using the GPU (opens in a new tab)

  3. Path Planning for Unmanned Air and Ground Vehicles in Urban Environments

    … in an urban grid. We discuss using a target motion model based on Markov chains to predict future target locations. We then introduce the Capture and Propagate algorithm, which uses this target motion model to determine the probabilities of capturing the target in various numbers of steps and …

    byu Repository record for Path Planning for Unmanned Air and Ground Vehicles in Urban Environments (opens in a new tab)