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Showing 1 to 4 of 4 for “"mid-fidelity"”.

  1. Aerodynamic and Acoustic Modeling for eVTOL Rotor Noise Prediction

    … solver, XFOIL, were replaced with higher-fidelity 2D-RANS results from OpenFOAM to better capture low-Reynolds-number flow physics, including laminar-turbulent transition and laminar separation bubble behavior.</p> <p>Predicted acoustic spectra were validated against experimental …

    embry-riddle Repository record for Aerodynamic and Acoustic Modeling for eVTOL Rotor Noise Prediction (opens in a new tab)

  2. Exploring flexible strategies in engineering systems using screening models : applications to offshore petroleum projects

    … this issue - exploring flexible strategies using midfidelity screening models. The screening models interconnect and model physical systems, project development, and economics quantitatively at the mid-fidelity level, which allows decision-makers to explore different strategies with significantly …

    mit Repository record for Exploring flexible strategies in engineering systems using screening models : applications to offshore petroleum projects (opens in a new tab)

  3. Fluid-Structure Interaction Modeling of a Flexible-Inflatable Heaving Wave Energy Converter Through Generalized Modes

    … the device's power generation. Currently, high-fidelity FSI modeling approaches are computationally expensive and unsuitable for early design decisions. As a result, this thesis utilizes a mid-fidelity method, the generalized modes modeling approach, to accurately and efficiently model the FSI …

    vt Repository record for Fluid-Structure Interaction Modeling of a Flexible-Inflatable Heaving Wave Energy Converter Through Generalized Modes (opens in a new tab)

  4. Exploring the Effects of Higher-Fidelity Display and Interaction for Virtual Reality Games

    … advances have increased the level of display fidelity—the objective degree of exactness with which real-world sensory stimuli are reproduced by a display system. Similarly, the latest generation of video game systems (e.g., Nintendo Wii and Xbox Kinect) with their natural, gesture-based …

    vt Repository record for Exploring the Effects of Higher-Fidelity Display and Interaction for Virtual Reality Games (opens in a new tab)