Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
Results
Showing 1 to 5 of 5 for “"journey maps"”.
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Design beyond the eyes: a web-based tool for designers working with people with visual needs
… in the design process. To meet this goal, journey maps (explained below) were found to be the most effective tools that would give the opportunity to the participants to share their experiences safely, openly, and in detail. Therefore, a web-based tool was created for use by designers who …
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“I Just Learn Differently”: The Experiences of Dis/abled Students of Color Interpreting and Resisting Normalizing Forces in the Mathematics Classroom
… mathematics classroom. Through their education journey maps, the participants described forms of hyper-labeling, experiences of implicit and explicit biases from teachers and peers, and rigid conceptions of mathematics that constrained their success. The counter-stories are, more importantly, …
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Mapping the Socio-Spatial Educational Trajectories of Justice-Impacted Latina/o/x Students
… semi-structured, zoom interviews and education journey maps from 20 former justice-impacted Latinx students. The findings of this study show that socio-spatial inequities exist across the educational spectrum and adjacent systems. These (in)justices shape the racialized experiences of Latinx …
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Know-about, know-that, know-how: A model for moving between theory and design practice
… assumptions of those worldviews. For example, journey maps, a design method that originated and is used in industry, assume linear time and often ignore the material aspects of the experience at hand. Conversely, traditional methods for making coconut milk developed in Papua New Guinea, outside …
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Design and development of an augmented reality platform to connect grandparents and grandchildren across distances
… with the development of fictional user personas, journey maps, empathy maps, and prototyping. The design outcome is in the physical + digital space, with the creation of a mixed reality platform to establish connections between the two generations. The components of the system include projection …