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Showing 1 to 3 of 3 for “"hybrid peer-to-peer"”.

  1. Dynamic Load Balancing for Massively Multiplayer Online Games

    … has been an important growth of online gaming. Today’s Massively Multiplayer Online Games (MMOGs) can contain millions of synchronous players scattered across the world and participating with each other within a single shared game. Traditional Client/Server architectures of MMOGs exhibit …

    liverpool-jm Repository record for Dynamic Load Balancing for Massively Multiplayer Online Games (opens in a new tab)

  2. Efficient cross-layer routing and congestion control architectures for distributed systems

    … systems such as the Internet, datacenter and hybrid P2P networks share a common known challenge of finding an optimal path to transfer content from a source to a destination and the optimal rate at which content is transmitted. In general networks such as the Internet, per user, there is …

    uiuc Repository record for Efficient cross-layer routing and congestion control architectures for distributed systems (opens in a new tab)

  3. Dynamische Verwaltung heterogener Kontextquellen in global verteilten Systemen

    … der verteilten Dienstinstanzen erfolgt durch ein hybrides Peer-to-Peer-System. Dies trägt der Heterogenität der Endgeräte Rechnung, und erlaubt die skalierbare , verteilte Verwaltung von Kontextquellen in globalen Szenarien.

    qucosa-diss