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Showing 1 to 1 of 1 for “"horizon encoding"”.

  1. Real-time Shadows for Gigapixel Displacement Maps

    … structure of the displacement map and calculate horizon lines at each vertex. This information is saved into several images and used to generate shadows in a single pass, maintaining real-time speeds. The algorithm is even capable of generating soft shadows without extra information or loss of …

    lsu-thes Repository record for Real-time Shadows for Gigapixel Displacement Maps (opens in a new tab)