Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
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Showing 1 to 5 of 5 for “"game software"”.
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Digital Educational Games: Methodologies for Development and Software Quality
Development of a game in the form of software for game-based learning poses significant technical challenges for educators, researchers, game designers, and software engineers. The game development consists of a set of complex processes requiring multi-faceted knowledge in multiple disciplines such …
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Arashi in Black and White
After a great deal of hard work and experimentation, several changes were identified as necessary to enable Arashi to run in Black and White. Additionally, several optimisations were identified to improve the speed on lower performance black and white models.
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Measurement and Enhancement of Cloud-based Online Gaming Systems
… refers to the technologies that offload parts of game software from traditional game consoles to powerful and elastic cloud infrastructure. This design effectively shifts the game system requirements as well as the necessary computational workload to remote cloud platforms and thus has been …
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Investigating Factors Influencing Game Piracy in the eSports Settings of South Korea
… has been developed through online networks and game software development (Jonasson & Thiborg, 2010), and has commanded national attention and popularity in South Korea. Within cyberspace linked over the Internet or Local Area Networks (LANs), many participants match electronic game skills …
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A Model-Driven Framework to Support Games Development: An Application to Serious Games
Model Driven Engineering (MDE) is a software development approach which focuses on the creation of models to represent a domain with the aim of automatically generating software artefact using a set of software tools. This approach enables practitioners to produce a variation of software in by …