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Showing 1 to 4 of 4 for “"game engine technology"”.

  1. Deeper : adventures in procedural game development in Rust

    … but it is not entirely clear what an effective game engine technology stack might look like in Rust. As the website 'Are We Game Yet?' remarks: ”We have the blocks, bring your own glue”, our contribution is an exploration and analysis of what an example of this glue could look like in …

    reykjavik Repository record for Deeper : adventures in procedural game development in Rust (opens in a new tab)

  2. Gauging Training Effectiveness of Virtual Environment Simulation Based Applications for an Infantry Soldier Training Task

    … U.S. Army has been investing in serious gaming technology for the past two decades as a cost effective means to teach tactics and strategy. Today, the U.S. Army is seeking to expand its application of virtual environment training to areas such as cultural awareness and human network analysis for …

    ucf

  3. INVESTIGATION INTO GAME-BASED CRISIS SCENARIO MODELLING AND SIMULATION SYSTEM

    … into a design of hypothetical crisis game. Many complex tasks during development of emergency circumstance provide an opportunity for practitioners to train their skills, which are situation analysis, decision-making, and coordination procedures. While the training in physical workouts …

    liverpool-jm Repository record for INVESTIGATION INTO GAME-BASED CRISIS SCENARIO MODELLING AND SIMULATION SYSTEM (opens in a new tab)

  4. Computer Game Based Education and Training Tools for Nuclear Engineering

    Made available in DSpace on 2017-07-06T18:59:34Z (GMT). No. of bitstreams: 3 Xi_Chen_MS.pdf: 11331589 bytes, checksum: 46f8f99538e8faf0e09f4c8d8b3af990 (MD5) Xi_Chen_MS_ABS.pdf: 77840 bytes, checksum: 62ab2016eb96f005ee5524544a1d6f17 (MD5) license.txt: 4813 bytes, checksum: …

    uiuc Repository record for Computer Game Based Education and Training Tools for Nuclear Engineering (opens in a new tab)