Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
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Showing 1 to 8 of 8 for “"game dynamics"”.
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Application of reinforcement learning methods to computer game dynamics
The dynamics of the game world present both challenges and opportunities for AI to make a useful difference. Learning smart behaviours for game assets is a first step towards realistic conflict or cooperation. The scope this thesis is the application of Reinforcement Learning to moving assets in …
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Evolutionary models in structured populations
Evolutionary dynamics have been traditionally studied in infinitely large homogeneous populations where each individual is equally likely to interact with every other individual. However, real populations are finite and characterised by complex interactions among individuals. In this work, the …
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Identifying and Validating Momentum Shifts in the NFL A Data-Driven Approach to Predicting Short-Term Team Success
… to demonstrate that momentum in professional NFL games is real, measurable, and leads to short-term success. Using play-by-play data from over ten NFL seasons, a custom momentum score system was developed by combining engineered features and changes in win probability for key events. Momentum is …
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Fostering innovation : designing technological solutions to proactively encourage informal communication in the workplace
… or dinner together, while Media Lab Mixer uses game dynamics to encourage them to spend more time socializing in a common space. After an initial study, the Food Groups devices received little use and were largely ineffective at fostering informal interactions. Media Lab Mixer, however, showed …
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Preference Games and Sink Equilibria
In this thesis we present a new foundation for game theory. Our model for a game is defined precisely by the response graph, a natural object underlying all classical games. We call this model a preference game. Preference games generalise classical games in that all classical games have an …
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Preference Games and Sink Equilibria
In this thesis we present a new foundation for game theory. Our model for a game is defined precisely by the response graph, a natural object underlying all classical games. We call this model a preference game. Preference games generalise classical games in that all classical games have an …
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General incentives in finite game theory
A general framework for analyzing finite games will be introduced. The concept of an incentive function will be defined so that it is compatible with the updating protocol defined in Nash's proof of existence of equilibrium in all finite games. A general notion of incentive equilibrium will be …
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An investigation into potential methods of improving the fitness stimulus associated with small-sided games in soccer.
… an efficient use of training time. Small-sided games (SSGs) have previously been investigated demonstrating that variables, such as player numbers and pitch dimensions, can significantly influence the physical response (Aguiar et al. 2012). Inconsistent study designs limit precise conclusions …