Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
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Showing 1 to 14 of 14 for “"facial animation"”.
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A system for advanced facial animation
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1996.
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Videorealistic facial animation for speech-based interfaces
… the use of computer-generated, videorealistic facial animation (avatars) in speech-based interfaces to understand whether the use of such animations enhances the end user's experience. Research in spoken dialog systems is a robust area that has now permeated everyday life; most notably with …
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Generating anatomical substructures for physically-based facial animation.
Physically-based facial animation techniques are capable of producing realistic facial deformations, but have failed to find meaningful use outside the academic community because they are notoriously difficult to create, reuse, and art-direct, in comparison to other methods of facial animation. …
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A journey to photo-realistic facial animation synthesis
This dissertation presents preliminary work in facial animation generation with applications in educational psychology. In the first part of this dissertation, we describe two psychology studies as well as the computer vision techniques and platforms being used. Both studies investigate using …
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Nonrigid Motion Modeling and Analysis in Video Sequences for Realistic Facial Animation
… the expression/visual speech level analysis of facial motion, and facial animation standard in MPEG-4.
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Efficient facial animation integrating Euclidean and geodesic distance-based algorithms into radial basis function interpolation.
Facial animation has been an important research topic during the last decades. There has been considerable effort on the efficient creation of realistic and believable facial expressions. Among various approaches for creating believable movements in human facial features, one of the most common …
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X-Conference : reinventing a teleconferencing system
… are extracted from tracking artificial and/or facial features. Without using the articulation model, facial animation is partially achieved by using texture displacement. UDP/IP multicast and TCP/IP unicast are both utilized to implement the networking scheme.
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Modelling facial action units using partial differential equations.
… thesis discusses a novel method for modelling facial action units. It presents facial action units model based on boundary value problems for accurate representation of human facial expression in three-dimensions. In particular, a solution to a fourth order elliptic Partial Differential …
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Analysis and Construction of Engaging Facial Forms and Expressions: Interdisciplinary Approaches from Art, Anatomy, Engineering, Cultural Studies, and Psychology
… analyzed and implemented. The computer generated facial customization and action model were designed based on the collected data. Using this customization system, culturally-specific attractive face in Korean popular culture, “kot-mi-nam (flower-like beautiful guy),” was modeled and analyzed as a …
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The utility of synthetic images for face modelling and its applications
… the face models and has been used in several facial image analysis based applications. This thesis investigates in detail the utility of synthetically generated facial images for face modelling and its applications, such as facial performance transfer and pose-invariant face recognition, with …
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The utility of synthetic images for face modelling and its applications
… the face models and has been used in several facial image analysis based applications. This thesis investigates in detail the utility of synthetically generated facial images for face modelling and its applications, such as facial performance transfer and pose-invariant face recognition, with …
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3D face processing for animation and biometrics
… and accurate feature based algorithms for facial feature detection, 3D model fitting and tracking from static and dynamic 2D and 3D visual signal input. We also demonstrate the applications of 3D face modeling in avatar animation, expression recognition and eye gaze estimation. The …