Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

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Showing 1 to 20 of 60 for “"entertainment industry"”.

  1. Identifying an Optimal Dining Plan System for the Entertainment Industry

    <p>The Disney Dining Plan (DDP) is a pre-paid meal plan guests can purchase when they make their reservation at Walt Disney World (WDW). Under the current system, the information provided to guests explaining the program is unclear which leads to confusion for guests. For example, guests are not …

    embry-riddle Repository record for Identifying an Optimal Dining Plan System for the Entertainment Industry (opens in a new tab)

  2. Labor violations and discrimination in the Clark County outcall entertainment industry

    … racism, and classism in the Clark County outcall entertainment ("escort") industry. To analyze these issues from a sex radical feminist perspective, I spent 820 hours engaged in covert participant observation while working as an appointment setter at two major outcall entertainment agencies in …

    unlv Repository record for Labor violations and discrimination in the Clark County outcall entertainment industry (opens in a new tab)

  3. The cultural divide: Traditional cultural expressions and the entertainment industry in developing economies

    … of such works for the benefit of the entertainment industry and other economic sectors as well. The biggest underlying issue therefore is – whether TCEs should be recognized within the domain of Intellectual Property Rights. The fact that TCEs are considered as part of the public …

    uiuc Repository record for The cultural divide: Traditional cultural expressions and the entertainment industry in developing economies (opens in a new tab)

  4. The impact of new communications technology on filmed-entertainment copyrights

    … of new communications technology on the filmed-entertainment industry's copyright system. The development and deployment of new means of reproducing and distributing filmed-entertainment, such as cable television and videocassette recorders (VCRs), produced challenges to the traditional …

    uiuc Repository record for The impact of new communications technology on filmed-entertainment copyrights (opens in a new tab)

  5. Rape Card

    … societies and being perpetuated through the entertainment industry all over the world.

    york Repository record for Rape Card (opens in a new tab)

  6. "Your business is mine, and mine is mine" : how the Live Nation-Ticketmaster merger has affected the live entertainment market

    … a major vertical integration in the live entertainment sector. By merging, the two companies significantly changed the landscape of concert promotions, ticketing, and venue operations. By combining different qualitative and quantitative research methods, this study aims to address in what …

    reykjavik Repository record for "Your business is mine, and mine is mine" : how the Live Nation-Ticketmaster merger has affected the live entertainment market (opens in a new tab)

  7. Sex and Gasoline: Selling Sex in Twentieth Century America

    The adult entertainment industry as modern mankind knows it began to from at the end of the Victorian age, a time where America also happened to become a major international power for the first time. The history of the adult entertainment industries from 1900 till today can almost be seen as a …

    gsu Repository record for Sex and Gasoline: Selling Sex in Twentieth Century America (opens in a new tab)

  8. From the Inside Out: Excavating the Performing Arts Society of Los Angeles

    … Angeles with proximity and connections to the entertainment industry. Therefore, this work also examines the double consciousness or twoness the Performing Arts Society of Los Angeles members confronted working in a Black Arts Movement aesthetic environment and modality while also working in …

    claremont Repository record for From the Inside Out: Excavating the Performing Arts Society of Los Angeles (opens in a new tab)

  9. RESEARCH ON THE COPYRIGHT VALUE OF INTELLECTUAL PROPERTY DRAMAS

    … era, supported by big data technology and the entertainment industry, especially film and television, is transforming production from a non-standardized to a standardized mode. Film and TV dramas based on online novels, their derivative products as games, anime, and so on are taking up an …

    temple Repository record for RESEARCH ON THE COPYRIGHT VALUE OF INTELLECTUAL PROPERTY DRAMAS (opens in a new tab)

  10. Porting Transmedia Storytelling to Journalism

    … of transmedia storytelling emerging in the entertainment industry might be used in a journalism context. Journalism is facing many crises, not the least of which is a loss of readership and perceived relevance to its public. Presented with an ever-expanding array of media with which to …

    denver Repository record for Porting Transmedia Storytelling to Journalism (opens in a new tab)

  11. The management of transmedia production in an era of media and digital convergence

    … to maintain profitability in sectors of the entertainment industry, the production of transmedia experiences is becoming more commonplace with the coordination of film, home video, gaming, merchandising, and the creation of new media. This thesis analyzes the management needs of transmedia …

    mit Repository record for The management of transmedia production in an era of media and digital convergence (opens in a new tab)

  12. The other side of the curtain: The power and the potential of performance in public spaces

    … is the use and application of environmental entertainment. The study examines and synthesizes the skill set, as defined by known executives and decision makers in the entertainment industry who are regularly utilizing the services of environmental entertainers. The resultant data reveals …

    unlv Repository record for The other side of the curtain: The power and the potential of performance in public spaces (opens in a new tab)

  13. A Common Component-based Software Architecture For Military And Commercial Pc-based Virtual Simulation

    … simulations have been developed and sold for entertainment since the beginning of the personal computing era. There exists an intense interest by various branches of the military to leverage the technological advances of the personal computing and video game industries to provide low cost …

    ucf

  14. Bending Family Friendly into Fear: Nostalgia, Minstrelsy and Horror in Bendy and the Ink Machine

    … body starting in slavery and continued by the entertainment industry through bending. Bending and the Ink Machine makes the minstrel origins of cartoons visible through the gameic gaze.</p>

    chapman Repository record for Bending Family Friendly into Fear: Nostalgia, Minstrelsy and Horror in Bendy and the Ink Machine (opens in a new tab)

  15. Making musical magic live : inventing modern production technology for human-centric music performance

    … Recently, this approach has dominated the entertainment industry. In an attempt to reach superhuman levels of perfection and complexity, many elements that make live performances emotionally meaningful for audiences have been given less priority --

    mit Repository record for Making musical magic live : inventing modern production technology for human-centric music performance (opens in a new tab)

  16. Imaginative procedural modeling : automated 3D generation and rendering of stylized building designs

    The entertainment industry relies fairly heavily on computer-generated imagery to depict built environments in current films, video games, and other forms of simulated reality. These often involve highly complex geometries that take a long time to hand-model and are too difficult or costly for many …

    mit Repository record for Imaginative procedural modeling : automated 3D generation and rendering of stylized building designs (opens in a new tab)

  17. Lights, audience, profit: The evolution of the Las Vegas spectacle

    … the forces that impel change in the Las Vegas entertainment industry; As there are no chronologies of the Las Vegas spectacle this paper is an effort to delineate the evolution of the spectacle as a beginning step to understanding the forces that change Las Vegas. What follows is a piecing …

    unlv Repository record for Lights, audience, profit: The evolution of the Las Vegas spectacle (opens in a new tab)

  18. The attitudes of key executives of international tourist hotels in Taiwan toward casino investments in Taiwan

    … have become the largest segments of the entertainment industry. In Asia, another four countries will legalize casino gambling in 1994. The growth of the gaming industry is a worldwide trend; Right now, there is an exceptional opportunity; a special legislative bill is under consideration …

    unlv Repository record for The attitudes of key executives of international tourist hotels in Taiwan toward casino investments in Taiwan (opens in a new tab)

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