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Showing 1 to 2 of 2 for “"consumer graphics"”.
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An Analysis of Real-Time Ray Tracing Techniques Using the Vulkan® Explicit API
<p>In computer graphics applications, the choice and implementation of a rendering technique is crucial when targeting real-time performance. Traditionally, rasterization-based approaches have dominated the real-time sector. Other algorithms were simply too slow to compete on consumer graphics …
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Procedural content creation and technologies for 3D graphics applications and games.
The recent transformation of consumer graphics (CG) cards into powerful 3D rendering processors is due in large measure to the success of game developers in delivering mass market entertainment software that feature highly immersive and captivating virtual environments. Despite this success, 3D CG …