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Showing 1 to 10 of 10 for “"collaborative virtual environments"”.

  1. Presence and co-presence in collaborative virtual environments

    Presence in Collaborative Virtual Environments (CVEs) can be defined into personal presence and co-presence. Personal presence is having a feeling of "being there" in the CVE yourself. Co-presence is having a feeling that one is in the same place as the other praticipants, and that one is …

    cape-town Repository record for Presence and co-presence in collaborative virtual environments (opens in a new tab)

  2. Continuum: an architecture for user evolvable collaborative virtual environments

    <p>Continuum is a software platform for collaborative virtual environments. Continuum's architecture supplies a world model and defines how to combine object state, behavior code, and resource data into this single shared structure. The system frees distributed users from the constraints of …

    iastate Repository record for Continuum: an architecture for user evolvable collaborative virtual environments (opens in a new tab)

  3. An Observation Framework for Recognising Learning Evidence in 3D Collaborative Virtual Environments

    Immersive environments such as 3D virtual spaces enable collaborative learning and facilitate better connections between students, virtually. Learners do acquire new knowledge or skills while practising collaborative activities in such spaces. However, recognising evidence of learning to assess …

    essex Repository record for An Observation Framework for Recognising Learning Evidence in 3D Collaborative Virtual Environments (opens in a new tab)

  4. Mobile Collaborative Virtual Environments: A Paradigm Shift from Desktop to Mobile Online Communities

    There are myriad examples of virtual communities and environments available for collaborative activities. However, most of these environments are confined to the desktop and thus preclude collaboration while users are on the move. Through a scenario-based design process, this article establishes …

    vt Repository record for Mobile Collaborative Virtual Environments: A Paradigm Shift from Desktop to Mobile Online Communities (opens in a new tab)

  5. Virtual reality simulation modeling for tele-surgery and tele-haptic class of applications

    The incorporation of Haptic interfaces in Collaborative Virtual Environments (CVE) suffers from setbacks due to an inherent technical problem that occurs when the users are geographically distributed. The main causes of such discrepancies are network delay, a lack of view of individual …

    ottawa-retro Repository record for Virtual reality simulation modeling for tele-surgery and tele-haptic class of applications (opens in a new tab)

  6. Virtual workplaces : when metaphors breakdown

    … As we introduce new technologies and build new environments our model is changing. Today's virtual workplaces are grounded in models of work that have been reformed from our experiences using current technology in physical workspace. However we are discovering opportunities and possibilities for …

    mit Repository record for Virtual workplaces : when metaphors breakdown (opens in a new tab)

  7. Video based reconstruction system for mixed reality environments supporting contextualised non-verbal communication and its study

    … the computer generated avatars used in Immersive Collaborative Virtual Environments can be replaced with ones that are faithful of the people they represent and supporting researchers in their study of human communication such as gaze, inter-personal distance and facial expression.The system has …

    salford Repository record for Video based reconstruction system for mixed reality environments supporting contextualised non-verbal communication and its study (opens in a new tab)

  8. Collaborative Interaction in Virtual Environments

    Collaborative virtual environments (CVEs) extend existing virtual environment (VE) technology to enable it to run over a network (e.g. the Internet), and introduce mechanisms that allow multiple people to co-exist, be aware of each other’s presence (e.g. through avatars) and communicate. CVEs are …

    whiterose Repository record for Collaborative Interaction in Virtual Environments (opens in a new tab)

  9. Supporting Spatial Collaboration: An Investigation of Viewpoint Constraint and Awareness Techniques

    … techniques. Phase 3 focuses on three-dimensional virtual environment techniques, comparing similar and different frames of reference. The final phase reuses the favorable techniques from the previous studies and presents a novel prototype that combines both two-dimensional and three-dimensional …

    vt Repository record for Supporting Spatial Collaboration: An Investigation of Viewpoint Constraint and Awareness Techniques (opens in a new tab)