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Showing 1 to 20 of 72 for “"cartoon"”.

  1. The political cartoon in America and Europe

    Thesis (M.A.)--University of Kansas, Journalism, 1932.

    ku Repository record for The political cartoon in America and Europe (opens in a new tab)

  2. Representative Biodiversity: The Ecosystem of Cartoon Network

    … thesis explores seven animated programs from Cartoon Network including <em>The Marvelous Misadventures of Flapjack</em>,<em>Regular Show</em>, <em>Adventure Time</em>, <em>The Amazing World of Gumball</em>, <em>Steven Universe</em>,<em>We Bare Bears</em>, and <em>Craig of the …

    chapman Repository record for Representative Biodiversity: The Ecosystem of Cartoon Network (opens in a new tab)

  3. Analysis of Eye Movements to Cartoon Faces in Videos

    … motion etc.. To carry out the study, two cartoon videos, each ten minutes in duration, were shown to human subjects while recording their saccades. We also tracked the location of faces in the videos. Saccade data was compared to the position of faces on the screen to determine whether …

    cuny Repository record for Analysis of Eye Movements to Cartoon Faces in Videos (opens in a new tab)

  4. Cartoon Saloon as Mythopoeic: Reimagining Irish Mythology through Animation

    Cartoon Saloon, an Irish animation studio based in Co. Kilkenny, Ireland, explores themes of liminality, urbanization, and coming of age in its trio of Irish folklore-themed films. Secret of Kells, Song of the Sea, and Wolfwalkers each explore Irish identity, folklore, and community through …

    vt Repository record for Cartoon Saloon as Mythopoeic: Reimagining Irish Mythology through Animation (opens in a new tab)

  5. An-Pan Man: Language and culture in a Japanese children's cartoon

    … story, An-Pan Man, an animated television cartoon. The cartoon employs stereotypical characterizations that are (a) defined by language use, especially politeness markers encoded in referents for self and other, and (b) exhibited through enacted nonverbal behavior. Since the episodic An-Pan …

    unlv Repository record for An-Pan Man: Language and culture in a Japanese children's cartoon (opens in a new tab)

  6. Smooth Projections and Optimally Sparse Representation of Cartoon-like Cylindrical Solids

    In this dissertation, we explore two mathematical structures: projections and sparse representations. Projections are self-adjoint and idempotent linear operators that can be used to decompose a function space into smaller components thus making it easier to analyze. First, we extend the …

    houston Repository record for Smooth Projections and Optimally Sparse Representation of Cartoon-like Cylindrical Solids (opens in a new tab)

  7. Muhammad as Representative Form: A Visual Rhetorical Analysis of the Danish Cartoon Controversy

    The Danish cartoon controversy poses a useful case for communication scholars to examine how political speech acts and social debate flourish in a world with globalized media. Working from Edwards and Winkler’s theory of the representative form, I argue that the central Muhammad character in the …

    wfu Repository record for Muhammad as Representative Form: A Visual Rhetorical Analysis of the Danish Cartoon Controversy (opens in a new tab)

  8. Lines of Thought: The Cartoon as a Phenomenological Object and a Philosophical Tool

    <p>Cartooning’s greatest strength is its simplicity. This essay argues that the cartoon’s inherent modesty and accessibility are central to its philosophical utility, and that its spare visual language conveys more than meets the eye. Drawing on phenomenology, it considers cartooning as a process …

    wustl Repository record for Lines of Thought: The Cartoon as a Phenomenological Object and a Philosophical Tool (opens in a new tab)

  9. Afterimage Toon Blur : procedural generation of cartoon blur for 3D models in real time

    One of the notable distinctions of traditional animation techniques is the emphasis placed on motion. Objects in motion often make use of visual stylistic effects to visually enhance the motion, such as speed lines or afterimages. Unfortunately, at present, 2D animation makes much more use of these …

    mit Repository record for Afterimage Toon Blur : procedural generation of cartoon blur for 3D models in real time (opens in a new tab)

  10. Διαδραστικά εννοιολογικά Cartoon: Η ρύπανση του νερού ως διαθεματικό παράδειγμα στη διδασκαλία χημείας με ΤΠΕ

    … αξιοποίηση διαδραστικών εννοιολογικών cartoons στη διδασκαλία της Χημείας στο Γυμνάσιο, με κεντρικό θεματικό άξονα τη ρύπανση του νερού ως διαθεματικό παράδειγμα στο πλαίσιο της Περιβαλλοντικής Εκπαίδευσης και της Εκπαίδευσης για την Αειφόρο Ανάπτυξη. Η έρευνα βασίστηκε στη θεωρητική …

    athens Repository record for Διαδραστικά εννοιολογικά Cartoon: Η ρύπανση του νερού ως διαθεματικό παράδειγμα στη διδασκαλία χημείας με ΤΠΕ (opens in a new tab)

  11. Sacrosanct Values, Controversial Artistic Expression, and Today's Global Society: A Dramatistic Analysis of the Muhammad Cartoon Controversy

    … study is an exploration into how the Muhammad Cartoon Controversy unfolded at three critical thresholds of the conflict's development vis-à-vis a comprehensive examination of the scope of the phenomenon. First, this study focuses a lens on critical communications that transpired in Denmark …

    ku Repository record for Sacrosanct Values, Controversial Artistic Expression, and Today's Global Society: A Dramatistic Analysis of the Muhammad Cartoon Controversy (opens in a new tab)

  12. The effects of teaching strategy and cognitive style on student interpretations of editorial cartoons

    Many people assume that editorial cartoons are easily understood by the bulk of the population. For this reason, editorial cartoons are often used as teaching materials in the classroom. Recent research, however, raises doubts as to the effectiveness of this practice. Investigations by Bedient …

    vt Repository record for The effects of teaching strategy and cognitive style on student interpretations of editorial cartoons (opens in a new tab)

  13. The Use of Cartoons as Teaching a Tool in Middle School Mathematics

    … focuses on examining the use of mathematical cartoons as a teaching tool in middle school mathematics classroom. A mixed methods research design was used to answer how the use of cartoon activities affects teacher and student perceptions of teaching and learning and student intrinsic …

    columbia-diss Repository record for The Use of Cartoons as Teaching a Tool in Middle School Mathematics (opens in a new tab)

  14. Form and Content Analysis of the Cartoon as a Cultural Medium of Communication: A Sociological Study in the Popular Pictorial Arts

    Made available in DSpace on 2015-05-12T17:10:57Z (GMT). No. of bitstreams: 2 license.txt: 4848 bytes, checksum: 96035ab3f5e1c23cc7138a224ce498bd (MD5) 6001631.PDF: 18882476 bytes, checksum: 6a4681a8ce6c643f5f4248f39bf1de47 (MD5) Previous issue date: 1960

    uiuc Repository record for Form and Content Analysis of the Cartoon as a Cultural Medium of Communication: A Sociological Study in the Popular Pictorial Arts (opens in a new tab)

  15. Sketch-based skeleton-driven 2D animation and motion capture.

    … 2D animation production, 2D motion capture and a cartoon animation filter. For 2D animation production, the traditional way is drawing the key-frames by experienced animators manually. It is a laborious and time-consuming process. With the proposed techniques, the user only inputs one image ofa …

    bournemouth Repository record for Sketch-based skeleton-driven 2D animation and motion capture. (opens in a new tab)

  16. Character Creation and Promotion in Social Media Era China

    … research explores the creation and promotion of cartoon characters in China's social media era, focusing on grassroots creators who leverage digital platforms to participate in cultural production. Through a qualitative, case-study approach, the research examines four social media cartoon

    arts-london Repository record for Character Creation and Promotion in Social Media Era China (opens in a new tab)

  17. Bending Family Friendly into Fear: Nostalgia, Minstrelsy and Horror in Bendy and the Ink Machine

    … normally associated with this iconic American cartoon character; however, the video game Bendy and the Ink Machine turns animated bodies (cartoons) into bodies the player fears. In this game family friendly cartoon characters are transformed into figures of fear. Furthermore, Bendy and the Ink …

    chapman Repository record for Bending Family Friendly into Fear: Nostalgia, Minstrelsy and Horror in Bendy and the Ink Machine (opens in a new tab)

  18. Gesture Production, Motor Skills, and Disfluencies Observed in Typically Developing Preschoolers

    … and disfluencies during spontaneous speech, a cartoon narration, and a video narration. Additionally, disfluencies were observed during a procedural description task with restricted hand use and hand tapping. Data indicated that higher frequencies of gestures and disfluencies were seen during …

    duquesne Repository record for Gesture Production, Motor Skills, and Disfluencies Observed in Typically Developing Preschoolers (opens in a new tab)

  19. Erratum : an exploration of language, the fragmentary, and the gaps in the narrative of the everyday

    … agency as a brainstorming tool for new logos and cartoon mascots. After the Language Saturation Shift of the 2030's, when the traditional alphabet could no longer support the density of meaning packed into each word, these symbols were adopted to allow for a greater range of nuance to be presented …

    cape-town Repository record for Erratum : an exploration of language, the fragmentary, and the gaps in the narrative of the everyday (opens in a new tab)

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