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Showing 1 to 20 of 26 for “"animator"”.

  1. Visualizing Riemann Surfaces, Teichmuller Spaces, and Transformation Groups on Hyperbolic Manifolds Using Real Time Interactive Computer Animator (Rtica) Graphics

    The production and presentation of sc RTICA are described as are the techniques for generating pic and Mathematica illustrations to be embedded into $\rm T\sb{E}X$ documents.

    uiuc Repository record for Visualizing Riemann Surfaces, Teichmuller Spaces, and Transformation Groups on Hyperbolic Manifolds Using Real Time Interactive Computer Animator (Rtica) Graphics (opens in a new tab)

  2. Modelling movement through environments : giving characters a sense of where they are

    … The primary input device is a mouse, which the animator uses for drawing and choosing menu options. The editors are designed to allow the animator to create specialized drawings describing the subjects of the animation. Modelling data is generated automatically from the drawings. Movement can be …

    mit Repository record for Modelling movement through environments : giving characters a sense of where they are (opens in a new tab)

  3. Character Body Expression in 3D Computer Animation: a New Posing Approach.

    … and time-consuming process, and the character animator has to simultaneously consider a multitude of factors in order to create high quality expressive animation. The 12 Principles of Animation are traditionally considered as the main guidelines for creating high-grade character animation. The …

    bournemouth Repository record for Character Body Expression in 3D Computer Animation: a New Posing Approach. (opens in a new tab)

  4. Cognitive and Behavioral Model Ensembles for Autonomous Virtual Characters

    … existing models together would allow an animator, without the need of a programmer, to create new characters in less time and would be able to leverage each model's strengths to increase the character's performance, and to create new behaviors and animations. This thesis provides a …

    byu Repository record for Cognitive and Behavioral Model Ensembles for Autonomous Virtual Characters (opens in a new tab)

  5. The Early Assessment of System Performance in Distributed Real-time Systems

    … performance can be calculated and modelled. An animator tool and associated code generator are used to predict system and component performance in a distributed aircraft navigation system. The use of the animator to support the system design prior to the generation of the component contract …

    the-open-u Repository record for The Early Assessment of System Performance in Distributed Real-time Systems (opens in a new tab)

  6. Computer animation via optical video disc

    … offer a greater degree of flexibility to the animator. The implementation of one such system is discussed in detail.

    mit Repository record for Computer animation via optical video disc (opens in a new tab)

  7. Streams-based animation in an object-oriented graphics environment

    … providing a flexible environment in which the animator can match control strategy to a particular task.

    uiuc Repository record for Streams-based animation in an object-oriented graphics environment (opens in a new tab)

  8. Prototyping Z specifications in extended Lisp.

    … and this thesis reports on a CASE tool, the Z Animator in Lisp, that supports a process of specification validation through animation. A specification in the proprietary ZAL format, a high-level, largely functional, executable notation based on extended Lisp, can be executed by the Animation …

    sheffield-hallam Repository record for Prototyping Z specifications in extended Lisp. (opens in a new tab)

  9. Real-Time Motion Transition by Example

    … that preserves the feel that the actor or animator has put into the motion. An additional difficulty is that transitions must be created in real-time. This paper provides a method of creating motion transitions that is both computationally feasible for interactive speeds, and preserves the …

    byu Repository record for Real-Time Motion Transition by Example (opens in a new tab)

  10. Theatre of the Skull. Rough for Radio II by Samuel Beckett

    … subconscious, the inner voice of creativity; the Animator is the self conscious, the critical part; the Stenographer the memory; and Dick the suffering the self conscious has decided is a necessary part of the creative process. All four characters are examined as well as the role each one plays …

    u-iceland Repository record for Theatre of the Skull. Rough for Radio II by Samuel Beckett (opens in a new tab)

  11. Automatic skeletonization and skin attachment for realistic character animation.

    … is primarily undertaken by hand, i.e. the animator produces an appropriate skeleton and binds it with the skin model of a character. This is inevitably very time-consuming and costs a lot of labour. In order to improve this issue, in this thesis we present an automatic skeletonization …

    bournemouth Repository record for Automatic skeletonization and skin attachment for realistic character animation. (opens in a new tab)

  12. Interface natural em 3D para animações interativas

    … animation may be arduous and tedious for the animator when he lacks the techniques and tools to facilitate and streamline the outcome of his work. Choosing appropriate methods and tools, both hardware and software, have been often crucial to success. In this context, we present a system for …

    brazil-uerj Repository record for Interface natural em 3D para animações interativas (opens in a new tab)

  13. Exploiting quaternions to support expressive interactive character motion

    … of life. Canned animation examples from an animator or motion capture device are expressive, but not very interactive, often leading to repetition. Conversely, numerical procedural techniques such as Inverse Kinematics (IK) tend to be very interactive, but often appear "robotic" and require …

    mit Repository record for Exploiting quaternions to support expressive interactive character motion (opens in a new tab)

  14. Real-time enveloping with rotational regression

    … is the process that relates a skeleton, which an animator controls, to a 3-D surface mesh, which the audience sees. This process is necessary in most computer graphics applications that involve animated characters. The complexity (and speed) of enveloping solutions vary from photo-realistic muscle …

    mit Repository record for Real-time enveloping with rotational regression (opens in a new tab)

  15. Wendell Berry's Philosophy Of Education: Lessons From Port William

    … Berry's philosophy centers on love as the best animator of learning: love among those teaching and learning, love for what can be learned, and love of how such learning can be applied in a beloved place on earth. Further, under his basic assumption that all life--including our own--depends on …

    nodak Repository record for Wendell Berry's Philosophy Of Education: Lessons From Port William (opens in a new tab)

  16. A Decade in Dissolve: Body Horror, Special Effects and Industrial Authorship, 1979 – 1989

    … work between 1979 and 1988; Stuart Gordon’s Re-animator and From Beyond; and Brian Yuzna’s Society. In examining these films, the thesis demonstrates the complexities of industrial authorship by examining the creative labour performed by these SFX artists and the celebration of their work in …

    de-montfort Repository record for A Decade in Dissolve: Body Horror, Special Effects and Industrial Authorship, 1979 – 1989 (opens in a new tab)

  17. Distributed synchronizers in network simulator (Ns) software

    … simulation display tool, called Network Animator (NAM); There are two approaches to designing distributed algorithms. In synchronous algorithms, the operation of each process is done in a lock-step behavior, whereas in asynchronous algorithms, the processes take steps in an arbitrary …

    unlv Repository record for Distributed synchronizers in network simulator (Ns) software (opens in a new tab)

  18. Dynamic analysis of anthropomorphic manipulators in computer animation

    … walking sequence. The aim is to relieve the animator of the tedious specification of unknown parameters of motion control, and instead, to investigate the possibility of shifting this specification and much of the work to the animation software. Using this idea. a higher level of control …

    london-metro Repository record for Dynamic analysis of anthropomorphic manipulators in computer animation (opens in a new tab)

  19. Unsettling the City: Canadian Animators and Their Interpretations of the Urbanscape

    … research was to uncover independent Canadian animators’ interpretations of urbanscapes, as displayed in their films and in their own words. Through a series of interviews that were conducted with 10 independent filmmakers, this thesis provides insight into contemporary Canadian animators' …

    calgary Repository record for Unsettling the City: Canadian Animators and Their Interpretations of the Urbanscape (opens in a new tab)

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