Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
Results
Showing 1 to 20 of 69 for “"XR"”.
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Effects of XR Technology on Motor Learning in Fencing
Increasing benefits of utilizing immersive training environments for sports like basketball and baseball inspired a fencing coach to inquire its role in enhancing traditional coaching methods. This study investigates the potential of immersive training environments in augmenting traditional fencing …
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An XR-Driven Digital Twin Platform for Cybersecurity Education
This thesis investigates the application of digital twins as an educational tool within the domain of cybersecurity, specifically targeting the infrastructure of water treatment plants. A digital twin is a precise virtual model of a physical asset, process, or system, capturing its state, behavior, …
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Collaborative Multimodal XR-based Training Environments for Collocated Medical Teams
Collaborative Extended Reality (XR) systems hold growing promise as training platforms in domains that demand high levels of coordination, communication, and shared situational awareness. However, the current landscape of XR-based training tools remains predominantly focused on individual skill …
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Beyond the Screen: The Integration of XR Media in Canadian Cultural Institutions
The integration of Extended Reality (XR), encompassing Virtual Reality (VR) and Augmented Reality (AR) represents a paradigm shift in contemporary art and media landscapes. While XR permeates sectors ranging from gaming, real estate, advertising to education, its foray into cultural institutions …
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Musical XR & Spatial Audio: Developing Virtual Environments for Research in Music Composition and Performance
… of spatial audio and Extended Reality (XR) technologies to advance the field of music composition and performance. It addresses fundamental gaps in the understanding and application of these technologies in creating immersive musical experiences. The research focuses on the development …
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Extended Reality (XR) for the Internet of Ability (IoA): A framework to enhance human capabilities
L'abstract è presente nell'allegato / the abstract is in the attachment
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Multisensory XR: Alleviating the Emotional and Physical Needs of Skin Hunger for Lonely Older Adults
… This thesis investigates how extended reality (XR) might alleviate aspects of skin hunger for older adults through an iterative Research through Design (RtD) method. The work operationalizes ‘phygital’ probes—paired research instruments that combine digital probes (VR living rooms) with physical …
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REPLACING POWERPOINT WITH EXTENDED REALITY FOR MARINE CORPS PLANNING, CONCEPTS OF OPERATIONS, AND AFTER ACTION REPORTS
… 3-dimensional environment with extended reality (XR). The alternatives presented in the survey were based on extensive market research conducted for this project in the different fields of the XR environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR) in order …
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Measuring the Psychological and Physiological Responses of Humans Experiencing Sacred Architectural Space in XR: a Case Study at the Monastery of Simonos Petra
… responses to sacred architecture, and that XR is an effective way to achieve this characterization. This research is driven by a systematic architectural method devised to Scan, Visualize, Simulate immersive experiences and Test humans in XR (SvStXR). Moreover, using self-reporting …
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Building the Foundations and Experiences of 6G and Beyond Networks: A Confluence of THz Systems, Extended Reality (XR), and AI-Native Semantic Communications
… systems. Then, given that extended reality (XR) will be a staple application of 6G systems, a novel risk and tail-based performance analysis is proposed to evaluate the instantaneous performance of THz bands for specific ultimate virtual reality (VR) services. Here, the results showcase that …
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Human-Computer Interaction in Extended Reality: Exploring the Impact of Visual Guidance on User Performance and Human Factors
Extended Reality (XR) technologies, such as Augmented Reality (AR) and Virtual Reality (VR), are increasingly used for workforce augmentation in industrial environments. The ability of XR technologies to overlay visual cues within a user’s field of view enables unique forms of instructional design …
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EXPLORING KEY DECISION MAKERS’ PERCEPTIONS AND EXPERIENCES OF EXTENDED REALITY USE FOR WORKFORCE DEVELOPMENT IN MINING FIELD SERVICES
… PERCEPTIONS AND EXPERIENCES OF EXTENDED REALITY (XR) USE FOR WORKFORCE DEVELOPMENT IN MINING FIELD SERVICES Significant workforce issues confront the mining sector, such as a lack of skilled workers, an aging workforce that is approaching retirement, and the need for new skills due to rapid …
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Generative AI for Human-Centric Design in Extended Reality Applications
Extended Reality (XR) technologies are increasingly used as platforms for design, collaboration, and simulation, while recent advances in generative AI have enabled new forms of content creation within immersive environments. Despite this convergence, there remains a limited understanding of how …
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An Examination of Presence and Engagement in Video Conferencing Systems and Virtual Environments
Extended Reality (XR) is an upcoming field of technology that has garnered interest from researchers in the last few decades. This increased interest is largely due to the development of powerful hardware like the Microsoft HoloLens, Oculus Quest and the Magic Leap. Several companies like …
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The corpus, word list, and usability analysis for the corpus of extended reality
… curation of the Corpus of Extended Reality (CoXR), a discipline within Computer Science, and its word list, the CoXR Word List, capture the language structures that are specific to the discipline of Extended Reality (XR). The CoXR Word List additionally includes hyphenated word forms that are …
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Multiple Autonomous Vehicle Extended Reality Immersive Control Systems: A Conceptual Exploration & Empirical Evaluation
… multi-vehicle operations. To do so a prototype XR software was developed, designed for multiple autonomous vehicle extended reality immersive control (MAVERIC). A usability study was then conducted to determine the comparative usability of this prototype against VCSi, a modern commercial GCS …
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Exploring Bidirectional Interfaces and Precise Input with Personal Devices in Extended Reality
… of smartphones with Extended Reality (XR) environments presents significant opportunities to enhance user interactions by leveraging the strengths of both mobile devices and Head-Mounted Displays (HMDs). This thesis addresses critical challenges in cross-device computing, focusing on …
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End User Development for Extended Reality
… technology and wider availability. These XR technologies are not just for gaming; they're also being used effectively in education and vocational training. Literature suggests that as XR becomes more accessible, users will increasingly require more control over the content they create and …
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Automated UI Exploration of VR Environments
… collectively referred to as Extended Reality (XR), are emerging technologies that have rapidly gained popularity in recent years, due to advancements in headset hardware and hand-tracking software. The spread of Extended Reality (XR), and of the so-called metaverse, is driven by the gaming …
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Optimal yeast strains for the production of fuels and chemicals from lignocellulosic biomass
… pathway consisting of xylose reductase (XR), xylitol dehydrogenase (XDH), and xylulose kinase (XK), coded by XYL1, XYL2, and XYL3, respectively. Finding XYL2 as an overexpression target, I optimized the expression levels of XYL1/XYL2/XYL3 to maximize the ethanol yield with a minimum …
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