Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

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Showing 1 to 20 of 69 for “"XR"”.

  1. Effects of XR Technology on Motor Learning in Fencing

    Increasing benefits of utilizing immersive training environments for sports like basketball and baseball inspired a fencing coach to inquire its role in enhancing traditional coaching methods. This study investigates the potential of immersive training environments in augmenting traditional fencing …

    mit Repository record for Effects of XR Technology on Motor Learning in Fencing (opens in a new tab)

  2. An XR-Driven Digital Twin Platform for Cybersecurity Education

    This thesis investigates the application of digital twins as an educational tool within the domain of cybersecurity, specifically targeting the infrastructure of water treatment plants. A digital twin is a precise virtual model of a physical asset, process, or system, capturing its state, behavior, …

    vt Repository record for An XR-Driven Digital Twin Platform for Cybersecurity Education (opens in a new tab)

  3. Collaborative Multimodal XR-based Training Environments for Collocated Medical Teams

    Collaborative Extended Reality (XR) systems hold growing promise as training platforms in domains that demand high levels of coordination, communication, and shared situational awareness. However, the current landscape of XR-based training tools remains predominantly focused on individual skill …

    vt Repository record for Collaborative Multimodal XR-based Training Environments for Collocated Medical Teams (opens in a new tab)

  4. Beyond the Screen: The Integration of XR Media in Canadian Cultural Institutions

    The integration of Extended Reality (XR), encompassing Virtual Reality (VR) and Augmented Reality (AR) represents a paradigm shift in contemporary art and media landscapes. While XR permeates sectors ranging from gaming, real estate, advertising to education, its foray into cultural institutions …

    york Repository record for Beyond the Screen: The Integration of XR Media in Canadian Cultural Institutions (opens in a new tab)

  5. Musical XR & Spatial Audio: Developing Virtual Environments for Research in Music Composition and Performance

    … of spatial audio and Extended Reality (XR) technologies to advance the field of music composition and performance. It addresses fundamental gaps in the understanding and application of these technologies in creating immersive musical experiences. The research focuses on the development …

    trento Repository record for Musical XR & Spatial Audio: Developing Virtual Environments for Research in Music Composition and Performance (opens in a new tab)

  6. Multisensory XR: Alleviating the Emotional and Physical Needs of Skin Hunger for Lonely Older Adults

    … This thesis investigates how extended reality (XR) might alleviate aspects of skin hunger for older adults through an iterative Research through Design (RtD) method. The work operationalizes ‘phygital’ probes—paired research instruments that combine digital probes (VR living rooms) with physical …

    arts-london Repository record for Multisensory XR: Alleviating the Emotional and Physical Needs of Skin Hunger for Lonely Older Adults (opens in a new tab)

  7. REPLACING POWERPOINT WITH EXTENDED REALITY FOR MARINE CORPS PLANNING, CONCEPTS OF OPERATIONS, AND AFTER ACTION REPORTS

    … 3-dimensional environment with extended reality (XR). The alternatives presented in the survey were based on extensive market research conducted for this project in the different fields of the XR environment, including virtual reality (VR), augmented reality (AR), and mixed reality (MR) in order …

    nps Repository record for REPLACING POWERPOINT WITH EXTENDED REALITY FOR MARINE CORPS PLANNING, CONCEPTS OF OPERATIONS, AND AFTER ACTION REPORTS (opens in a new tab)

  8. Measuring the Psychological and Physiological Responses of Humans Experiencing Sacred Architectural Space in XR: a Case Study at the Monastery of Simonos Petra

    … responses to sacred architecture, and that XR is an effective way to achieve this characterization. This research is driven by a systematic architectural method devised to Scan, Visualize, Simulate immersive experiences and Test humans in XR (SvStXR). Moreover, using self-reporting …

    mit Repository record for Measuring the Psychological and Physiological Responses of Humans Experiencing Sacred Architectural Space in XR: a Case Study at the Monastery of Simonos Petra (opens in a new tab)

  9. Building the Foundations and Experiences of 6G and Beyond Networks: A Confluence of THz Systems, Extended Reality (XR), and AI-Native Semantic Communications

    … systems. Then, given that extended reality (XR) will be a staple application of 6G systems, a novel risk and tail-based performance analysis is proposed to evaluate the instantaneous performance of THz bands for specific ultimate virtual reality (VR) services. Here, the results showcase that …

    vt Repository record for Building the Foundations and Experiences of 6G and Beyond Networks: A Confluence of THz Systems, Extended Reality (XR), and AI-Native Semantic Communications (opens in a new tab)

  10. Human-Computer Interaction in Extended Reality: Exploring the Impact of Visual Guidance on User Performance and Human Factors

    Extended Reality (XR) technologies, such as Augmented Reality (AR) and Virtual Reality (VR), are increasingly used for workforce augmentation in industrial environments. The ability of XR technologies to overlay visual cues within a user’s field of view enables unique forms of instructional design …

    cambridge Repository record for Human-Computer Interaction in Extended Reality: Exploring the Impact of Visual Guidance on User Performance and Human Factors (opens in a new tab)

  11. EXPLORING KEY DECISION MAKERS’ PERCEPTIONS AND EXPERIENCES OF EXTENDED REALITY USE FOR WORKFORCE DEVELOPMENT IN MINING FIELD SERVICES

    … PERCEPTIONS AND EXPERIENCES OF EXTENDED REALITY (XR) USE FOR WORKFORCE DEVELOPMENT IN MINING FIELD SERVICES Significant workforce issues confront the mining sector, such as a lack of skilled workers, an aging workforce that is approaching retirement, and the need for new skills due to rapid …

    penn Repository record for EXPLORING KEY DECISION MAKERS’ PERCEPTIONS AND EXPERIENCES OF EXTENDED REALITY USE FOR WORKFORCE DEVELOPMENT IN MINING FIELD SERVICES (opens in a new tab)

  12. Generative AI for Human-Centric Design in Extended Reality Applications

    Extended Reality (XR) technologies are increasingly used as platforms for design, collaboration, and simulation, while recent advances in generative AI have enabled new forms of content creation within immersive environments. Despite this convergence, there remains a limited understanding of how …

    uic

  13. An Examination of Presence and Engagement in Video Conferencing Systems and Virtual Environments

    Extended Reality (XR) is an upcoming field of technology that has garnered interest from researchers in the last few decades. This increased interest is largely due to the development of powerful hardware like the Microsoft HoloLens, Oculus Quest and the Magic Leap. Several companies like …

    vt Repository record for An Examination of Presence and Engagement in Video Conferencing Systems and Virtual Environments (opens in a new tab)

  14. The corpus, word list, and usability analysis for the corpus of extended reality

    … curation of the Corpus of Extended Reality (CoXR), a discipline within Computer Science, and its word list, the CoXR Word List, capture the language structures that are specific to the discipline of Extended Reality (XR). The CoXR Word List additionally includes hyphenated word forms that are …

    colostate Repository record for The corpus, word list, and usability analysis for the corpus of extended reality (opens in a new tab)

  15. Multiple Autonomous Vehicle Extended Reality Immersive Control Systems: A Conceptual Exploration & Empirical Evaluation

    … multi-vehicle operations. To do so a prototype XR software was developed, designed for multiple autonomous vehicle extended reality immersive control (MAVERIC). A usability study was then conducted to determine the comparative usability of this prototype against VCSi, a modern commercial GCS …

    calgary Repository record for Multiple Autonomous Vehicle Extended Reality Immersive Control Systems: A Conceptual Exploration & Empirical Evaluation (opens in a new tab)

  16. Exploring Bidirectional Interfaces and Precise Input with Personal Devices in Extended Reality

    … of smartphones with Extended Reality (XR) environments presents significant opportunities to enhance user interactions by leveraging the strengths of both mobile devices and Head-Mounted Displays (HMDs). This thesis addresses critical challenges in cross-device computing, focusing on …

    toronto-retro Repository record for Exploring Bidirectional Interfaces and Precise Input with Personal Devices in Extended Reality (opens in a new tab)

  17. End User Development for Extended Reality

    … technology and wider availability. These XR technologies are not just for gaming; they're also being used effectively in education and vocational training. Literature suggests that as XR becomes more accessible, users will increasingly require more control over the content they create and …

    cagliari Repository record for End User Development for Extended Reality (opens in a new tab)

  18. Automated UI Exploration of VR Environments

    … collectively referred to as Extended Reality (XR), are emerging technologies that have rapidly gained popularity in recent years, due to advancements in headset hardware and hand-tracking software. The spread of Extended Reality (XR), and of the so-called metaverse, is driven by the gaming …

    uic

  19. Optimal yeast strains for the production of fuels and chemicals from lignocellulosic biomass

    … pathway consisting of xylose reductase (XR), xylitol dehydrogenase (XDH), and xylulose kinase (XK), coded by XYL1, XYL2, and XYL3, respectively. Finding XYL2 as an overexpression target, I optimized the expression levels of XYL1/XYL2/XYL3 to maximize the ethanol yield with a minimum …

    uiuc Repository record for Optimal yeast strains for the production of fuels and chemicals from lignocellulosic biomass (opens in a new tab)

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