Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

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Showing 1 to 20 of 308 for “"Virtual Environments"”.

  1. Navigating Virtual Environments At Scale

    Using real walking for virtual exploration generally delivers most immersive VR experience, however, it is limited by the availability of physical tracking space.Virtual spaces beyond the size of tracked space are inaccessible. Limiting virtual world to match the shape and size of physical space is …

    unr Repository record for Navigating Virtual Environments At Scale (opens in a new tab)

  2. Collaborative Interaction in Virtual Environments

    Collaborative virtual environments (CVEs) extend existing virtual environment (VE) technology to enable it to run over a network (e.g. the Internet), and introduce mechanisms that allow multiple people to co-exist, be aware of each other’s presence (e.g. through avatars) and communicate. CVEs are …

    whiterose Repository record for Collaborative Interaction in Virtual Environments (opens in a new tab)

  3. Conformal Tracking For Virtual Environments

    A virtual environment is a set of surroundings that appears to exist to a user through sensory stimuli provided by a computer. By virtual environment, we mean to include environments supporting the full range from VR to pure reality. A necessity for virtual environments is knowledge of the location …

    ucf

  4. Sensorimotor experience in virtual environments

    … interventions including movement repetition in a virtual reality environment, The objective of this research work was to investigate functional specific measurements (kinematic, behavioral) and neural correlates of motor experience of hand gesture activities in virtual environments stimulating …

    njit Repository record for Sensorimotor experience in virtual environments (opens in a new tab)

  5. Designing virtual environments for usability

    This thesis investigates user interaction in virtual environments and usability requirements to support that interaction. Studies of the design and use of virtual environments are used to demonstrate the need for interface design guidance. A theory of interaction for virtual environments is …

    city-london Repository record for Designing virtual environments for usability (opens in a new tab)

  6. Speech perception in virtual environments

    Many virtual environments like interactive computer games, educational software or training simulations make use of speech to convey important information to the user. These applications typically present a combination of background music, sound effects, ambient sounds and dialog simultaneously to …

    cape-town Repository record for Speech perception in virtual environments (opens in a new tab)

  7. Scalable immersive audio for virtual environments

    … for simulated sound propagation. In a real-time virtual reality game environment, the system is able to handle dynamic geometry and movable sound sources in full 3D at interactive rates. To test the implementation, I developed a VR-compatible video game for desktop and mobile platforms with an …

    uoit Repository record for Scalable immersive audio for virtual environments (opens in a new tab)

  8. Spatial Navigation in Immersive Virtual Environments

    Pedestrian movement studies in real environments have shown consistent statistical relationships between ‘configurational’ properties of spatial layouts and movement flows, facilitating prediction of movement from designs. However, these studies are at an aggregate level and say nothing about how …

    ucl Repository record for Spatial Navigation in Immersive Virtual Environments (opens in a new tab)

  9. Using programming tools in virtual environments

    … as the key to understanding the success of a virtual environment. In this research we focus on desktop virtual environment authoring tools. We believe that presence is also important in authoring tools because with greater presence, people can enjoy the process of building virtual environments

    cape-town Repository record for Using programming tools in virtual environments (opens in a new tab)

  10. Identity through Fashion in Virtual Environments

    … the formation of identity through dress in virtual environments, and to establish connections between identity, fashion, and virtual reality by means of language and semiology. The notion of identity through fashion in virtual environments is examined, with fashion as a factor in identity …

    arts-london

  11. Distributed shared memory for virtual environments

    This work investigated making virtual environments easier to program, by designing a suitable distributed shared memory system. To be usable, the system must keep latency to a minimum, as virtual environments are very sensitive to it. The resulting design is push-based and non-consistent. Another …

    cape-town Repository record for Distributed shared memory for virtual environments (opens in a new tab)

  12. Developing architectural visualization using virtual environments

    This thesis anticipates the emergence of virtual reality (VR) technology as an economical alternative to architectural presentation. As professionals, designers are trained to interpret two dimensional media spatially. Experience has shown that client (or user) interpretation of traditional media …

    mit Repository record for Developing architectural visualization using virtual environments (opens in a new tab)

  13. Nuance-Oriented Interfaces in Virtual Environments

    Virtual Environment (VE) user interfaces do not generally support personalized interaction or the ability to adapt to the user. Our research is developing nuance-oriented interfaces that take advantage of subtle clues that users give in their actions. To that end, we have performed five experiments …

    vt Repository record for Nuance-Oriented Interfaces in Virtual Environments (opens in a new tab)

  14. Controlling Scalability in Distributed Virtual Environments

    A Distributed Virtual Environment (DVE) system provides a shared virtual environment where physically separated users can interact and collaborate over a computer network. More simultaneous DVE users could result in intolerable system performance degradation. We address the three major challenges …

    vt Repository record for Controlling Scalability in Distributed Virtual Environments (opens in a new tab)

  15. Affordances In The Design Of Virtual Environments

    … the dynamic multimodal interactions inherent to virtual environment (VE) interaction. Theories of direct perception, in particular affordance theory, may prove particularly relevant to enhancing VE interaction design. The present research constructs a conceptual model of how affordances are …

    ucf

  16. Upper extremity rehabilitation using interactive virtual environments

    … after the stroke. The NJIT Robot Assistive Virtual Rehabilitation (NJIT-RAVR) system has been developed to study optimal strategies for rehabilitation of arm and hand function. Several commercial available devices, such as HapticMaster^{TM}, Cyberglove^{TM}, trakSTAR^{TM} and …

    njit Repository record for Upper extremity rehabilitation using interactive virtual environments (opens in a new tab)

  17. Visual-haptic interactions in multimodal virtual environments

    Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 1999.

    mit Repository record for Visual-haptic interactions in multimodal virtual environments (opens in a new tab)

  18. Training spatial knowledge acquisition using virtual environments

    Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1997.

    mit Repository record for Training spatial knowledge acquisition using virtual environments (opens in a new tab)

  19. DirectIVE-- choreographing media for interactive virtual environments

    Thesis (M.S.)--Massachusetts Institute of Technology, Program in Media Arts & Sciences, June 1997.

    mit Repository record for DirectIVE-- choreographing media for interactive virtual environments (opens in a new tab)

  20. Assessing Negative Side Effects in Virtual Environments

    Virtual environment (VE) systems have been touted as exciting new technologies with many varied applications. Today VEs are used in telerobotics, training, simulation, medicine, architecture, and entertainment. The future use of VEs seems limited only by the creativity of its designers. However, as …

    vt Repository record for Assessing Negative Side Effects in Virtual Environments (opens in a new tab)

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