Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

Results

Showing 1 to 1 of 1 for “"Video games -- China"”.

  1. Gaming narratives : Chinese culture in digital mediums

    This study asks how recent Chinese video games present Chinese culture while operating under state regulation and pursuing global markets. To address this question, it conducts close textual analysis of three landmark titles: Genshin Impact (2020), Naraka: Bladepoint (2021), and Black Myth: Wukong …

    malta Repository record for Gaming narratives : Chinese culture in digital mediums (opens in a new tab)