Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
Results
Showing 1 to 10 of 10 for “"Video gamers"”.
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The travelling gamer : an ethnography of video game events
This thesis is an ethnography of video gamers and video game events. It considers the social and cultural practices of video gamers away from the video game screen, and in particular focuses on those who participate in, and attend, various video game related events. Previous studies on video games …
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The Effect of Videogame Play on Robotic Surgery Skill Acquisition
… assessments. In recent years, the idea of using video game technology in surgical education for laparoscopy has also been explored; however few have attempted to make a connection between video game experience and robotic surgical skills. Thus, the current study aims to examine the performance of …
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Sleep, cardiometabolic health, and neurocognitive performance in esports players
… within the primary demographic of general video gamers, with a proclivity to engage with a high volume (i.e., dose, duration, and frequency) of video gaming activities. Accordingly, esports players are typically characterized by unique behaviors, including prolonged exposure to blue light …
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The cognitive, physiological and behavioural indicators of excessive and regular video gaming
The past decade has seen the proliferation of video gaming as a pastime. Research has shown that a significant proportion of video gamers are gaming excessively, in that they report suffering significant negative consequences as a result of uncontrollable gaming. Subsequently, there has been debate …
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The cognitive, physiological and behavioural indicators of excessive and regular video gaming
The past decade has seen the proliferation of video gaming as a pastime. Research has shown that a significant proportion of video gamers are gaming excessively, in that they report suffering significant negative consequences as a result of uncontrollable gaming. Subsequently, there has been debate …
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The effects of controller type in a violent video game : presence, arousal, and state hostility
Thesis (M.A.)--Michigan State University. Telecommunication, Information Studies, & Media, 2010
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Understanding player activity in a game-based virtual learning environment
This study examines player activity in a game-based virtual learning environment as a means toward evaluating instructional and game design. By determining the goals embedded in project development and the availability and structure of in-game activities, the first part of this research highlights …