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Showing 1 to 9 of 9 for “"Video Game Music"”.

  1. Predominant-Dominant Chains in Japanese Video Game Music

    <p>The short looping forms in Japanese video game music feature rapid modulations based on common chord progressions that necessitate contextual readings of harmonies in various keys to isolate how they manipulate tonal space. One such progression used by Japanese game music composers utilizes …

    usm Repository record for Predominant-Dominant Chains in Japanese Video Game Music (opens in a new tab)

  2. Press Start: Narrative Integration in 16-bit Video Game Music

    Ever since Pong graced the screens of video arcades, one of the most influential interactions between technology and sound has been the video game console. Over the past decade, scholars have begun to recognize this interaction with the steady growth of scholarship on video game sound; however, one …

    umkc Repository record for Press Start: Narrative Integration in 16-bit Video Game Music (opens in a new tab)

  3. Experimental Approaches to the Composition of Interactive Video Game Music

    … and strategies to the composition of interactive music for the medium of video games. Whilst music in video games has not enjoyed the technological progress that other aspects of the software have received, budgets expand and incomes from releases grow. Music is now arguably less interactive than …

    east-anglia Repository record for Experimental Approaches to the Composition of Interactive Video Game Music (opens in a new tab)

  4. Resisting the Historical and Geographical “Other”: The Role of Expertise in Video Game Music

    <p>Video games create rich, virtual worlds for players to explore. Game developers have often utilized exoticism, allowing players to experience the “Other” from the comfort of home. Music is a powerful tool to evoke Otherness and can reinforce stereotypes about the past and different cultures. …

    denver Repository record for Resisting the Historical and Geographical “Other”: The Role of Expertise in Video Game Music (opens in a new tab)

  5. Finding Home: Creating a Video Game Soundtrack

    … recital was to reflect on the characteristics of video game music, how those characteristics were shaped through technological advancements in the industry, and how to apply them to composition. Due to the limitations of early video game technology and memory space, video game composers were …

    columbus-state Repository record for Finding Home: Creating a Video Game Soundtrack (opens in a new tab)

  6. Escape Beneath: An Original Game Score Inspired by an Analysis of Garry Schyman's Music

    <p> Video-game music has grown into a vast array of different styles, sounds, and applications. As a newer field of music, game scoring has begun to receive high acclaim. Garry Schyman has become one of the most successful composers within the video-game industry. His music has received many awards …

    sfasu Repository record for Escape Beneath: An Original Game Score Inspired by an Analysis of Garry Schyman's Music (opens in a new tab)

  7. Working with Metal: The Stylistic Characteristics of the Swedish Band Meshuggah and an Original Composition Inspired by Their Work

    <p>I have long been fascinated by music that is created through the amalgamation of more than one style of music. As a composer, this has led to me exploring paths that combine elements of contemporary, classical, jazz, world, film, and video game music. In this thesis I explore elements of …

    sfasu Repository record for Working with Metal: The Stylistic Characteristics of the Swedish Band Meshuggah and an Original Composition Inspired by Their Work (opens in a new tab)

  8. PEDAGOGY OF VIDEO-GAME SCORING FOR COLLEGIATE APPLICATION AND AN ORIGINAL SCORE FOR THE NINTENDO SWITCH TITLE, RENAINE

    <p>Video-game scoring as an academic subject is quite new. There are limited opportunities for college-level students to study this field, and even fewer that are offered remotely via online sources. My goal for this thesis was to craft educational modules, courses, or other academically-based …

    sfasu Repository record for PEDAGOGY OF VIDEO-GAME SCORING FOR COLLEGIATE APPLICATION AND AN ORIGINAL SCORE FOR THE NINTENDO SWITCH TITLE, RENAINE (opens in a new tab)

  9. Historical Narrative in the Music of Sid Meier’s Civilization VI

    … Meier’s Civilization VI</em> is a 2016 strategy video game in which the player leads a historical civilization from 4000 BC to the present. The <em>Civilization</em> series is the subject of much scholarly writing, especially its representation of history and non- Western cultures. My work builds …

    denver Repository record for Historical Narrative in the Music of Sid Meier’s Civilization VI (opens in a new tab)