Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
Results
Showing 1 to 20 of 39 for “"VR technology"”.
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Factors Influencing the Adoption of Immersive Virtual Reality for Individuals with Autism Spectrum Disorder: Parents Perceptions
… adoption of a spherical video virtual reality (SVVR) mobile application among parents of adults with Autism Spectrum Disorder (ASD). The study used the diffusion of innovation theory by Rogers (2003) as a framework to explore parents’ perceptions of an SVVR transportation model designed to improve …
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An exploration of virtual reality to facilitate authentic tasks in EFL learning in a Vietnamese tertiary setting
… Language Teaching (TBLT) and virtual reality (VR) mobile technology to create an authentic language learning environment. The potential of technology to facilitate language learning is a recognised but underresearched area of language education in higher education in Vietnam. This study was …
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Comparing the effects of traditional, VR, and custom-made input devices on usability, cognitive load, and presence on virtual laparoscopic tasks : investigating the potential of low-cost, consumer-level VR technology for medical simulation and training through laparoscopy simulation
… computer applications and Virtual Reality (VR). However, computer simulators rely on controllers, keyboards, mice, and gamepads that lack adequate laparoscope representation. This thesis investigates how keyboard/mouse, VR controller, game controller, and a custom-made 3D printed controller …
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Particle selection and parameterisation in virtual reality
… investigates the application of Virtual Reality (VR) technology in enhancing the selection and parameterisation of astronomical data compared to traditional desktop environments. Through the development and evaluation of the Immersive Data Visualisation Interactive Explorer for Particle Rendering …
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Virtual Reality Based System for Measurement and Interpretation of Pupillary Function
… function is made possible by virtual reality (VR) technology. This research highlights the benefits of utilizing VR to measure pupillary function, including the creation of controlled, standardized testing environments, the capacity to gather data in a more naturalistic setting, and the ability …
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How can virtual reality benefit the lives of persons with MND?
… and challenges of implementing virtual reality (VR) technology in exercise interventions for individuals with motor neuron disease (MND) and other disabilities. We developed Stackly, a space-themed stacking game, as an example of how VR-based exercise programs could be designed for this …
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Technology Acceptance of Virtual Reality for Aircraft Maintenance Training
… was conducted to investigate Virtual Reality (VR) technology acceptance for aircraft maintenance training by student mechanics. The study employed a survey methodology using the extended Technology Acceptance Model (TAM) as the theoretical framework. Participants were student mechanics from …
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Aeroverse: Aerospace Education in Extended Reality
… encompasses augmented (AR) and virtual reality (VR), is an example of such technology. In recent years, VR has seen an increase in usage in education as a novel way to provide students with immersive learning experiences, and XR has a long history of use within the working aerospace industry. …
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Building note-taking tools to support learning in virtual reality
With the advent of virtual reality (VR) technology, education and learning applications are able to leverage the fully immersive medium to create more hands-on, sophisticated, and engaging interactions. Alongside efforts to build virtual learning environments, note-taking can be reimagined in a …
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Achieving efficient real-time virtual reality architectural visualisation
… to achieve efficient real-time virtual reality (VR) architectural visualisation by optimising selected factors, predict performance and propose a faster and efficient workflow. The research initially looks at the techniques of optimisation for VR visualisation. These techniques are then used in …
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A heart rate and skin response module for adaptive difficulty in virtual reality
Virtual Reality (VR) is becoming an ubiquitous technology currently being in many areas as it offers simulated realistic environments suitable for training. Despite the advances in VR technology, one-size-fits solutions that do not factor the user variability still prevail. Such approach may impact …
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Designing AI-driven conversational agents to support older adults’ virtual reality learning and lifelong growth
… in learning and engaging with virtual reality (VR) technology. Through semi-structured interviews with three participants aged 50+ and a participatory design workshop, we explored the challenges older adults face when learning VR, their specific support needs, and their expectations for AI …
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Determinants of Aviation Students’ Intentions to Use Virtual Reality for Flight Training
<p>Immersive simulation technology has been incorporated into numerous training environments, including medicine, engineering, and marketing. The aviation industry, in particular, has a history of embracing technology to enhance training and has especially regulated the requirements of devices for …
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Adaptable videogame platform for interactive upper extremity rehabilitation
… gross motor movements. Virtual reality (VR) technology is a popular application for rehabilitation therapies but there is a constant need for more accessible and affordable systems. We have developed a recreational VR game platform can be used as an independent therapy supplement without …
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Virtual Reality Engine Development
… visualization. Earlier attempts at popularizing VR technology were plagued by issues of cost, portability and marketability to the general public. Modern screen technologies make it possible to produce cheap, light head-mounted displays (HMDs) like the Oculus Rift, and modern GPUs make it …
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Assessing the utility of Virtual Reality technology to challenge Intolerance of Uncertainty in adolescents with Autistic Spectrum Disorder and implications for educational settings
… study assessed the utility of Virtual Reality (VR) technology to challenge Intolerance of Uncertainty (IU) in adolescents with Autistic Spectrum Disorder (ASD). IU has utility in explaining anxiety in neurotypical populations but research considering its presentation and effect on anxiety levels …
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360º/VR Video Storytelling As Seen Through the Lens of the Narrative Paradigm
… intersection of 360-degree /Virtual Reality(360º/VR) technology and documentary storytelling, specifically focusing on the historical narrative of Hatley Park National Historic Site, as interpreted through Walter Fisher's narrative theory. At its core, the study addresses three pivotal questions: …
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New approaches in training for in situ visualization of ionizing radiation measurements
… and analyze measurements. Recent advances in technology allow for new approaches to be made in the radiation survey methodology generally used with the incorporation of augmented reality (AR) technology to improve real-time awareness in situ and virtual reality (VR) technology to better …
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Sonification of the Scene in the Image Environment and Metaverse Using Natural Language
… narrate the scene's description using speech technology. This could increase the accessibility of visual-spatial information for the users in a metaverse and later in the physical world. This solution is designed and developed considering the hypothesis that if we enable the narration of a …
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Much Ado About Immersion: Power, Reported Results, and the Validity of Research on the Psychology of Virtual Reality and Immersive Simulations
Virtual reality (VR) technology has permeated consumer culture in recent years, consequentially inspiring a hotbed of interdisciplinary academic VR research to better understand its effects as a medium. It has become a popular subject of study in fields as varied as engineering, computer science, …
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