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Showing 1 to 10 of 10 for “"Unity3D"”.

  1. Robotic Cameraman for Augmented Reality based Broadcast and Demonstration

    … the start pose of robot to thewhole scene in Unity3D. (iii) a novel data transmission approach is introduced to establishes a link between external robot and the robot in Unity3D simulation work-space. This makes the robotic cameraman can simulate its trajectory in Unity3D simulation …

    essex Repository record for Robotic Cameraman for Augmented Reality based Broadcast and Demonstration (opens in a new tab)

  2. VirtualHome : learning to infer programs from synthetic videos of activities in the home

    … common atomic actions are implemented in the Unity3D game engine, and videos are recorded of an agent executing the collected programs in a simulated household environment. The VirtualHome simulator allows the creation of a large activity video dataset with rich groundtruth, enabling training …

    mit Repository record for VirtualHome : learning to infer programs from synthetic videos of activities in the home (opens in a new tab)

  3. VirtualHome : simulating household activities via programs

    … the most common atomic (inter)actions in the Unity3D game engine, and use our programs to "drive" an artificial agent to execute tasks in a simulated household environment. Our VirtualHome simulator allows us to create a large activity video dataset with rich ground-truth, enabling training …

    mit Repository record for VirtualHome : simulating household activities via programs (opens in a new tab)

  4. Development of virtual reality software for the design of spatial compliant mechanisms on oculus rift device

    … VR software algorithm through the application of Unity3D assets; testing and validation of the software by checking if the three-dimensional design guidelines, using Load Flow Visualization method, can be implemented for modeling SCM; enabling the user to move around this VR environment and …

    uiuc Repository record for Development of virtual reality software for the design of spatial compliant mechanisms on oculus rift device (opens in a new tab)

  5. Aaru's Awakening special effects

    … environment it was developed for, which is the Unity3D game development engine. Of those three effects, only two were researched and implemented and though some research was put into the third, there was not enough time to finish and implement it. The two special effects that were implemented …

    reykjavik Repository record for Aaru's Awakening special effects (opens in a new tab)

  6. Virtual Environment Creation and Camera Calibration for Soft Target Identification and Assistance in Crowded Spaces with a Sensor Network and a Robotic Dog

    … (2) Building 3D Live Virtual Environments in the Unity3D Game Engine.</p> <p>The goal is to calibrate the network of cameras monitoring the area by using the walking Spot to generate known 3D calibration target points accurate enough and widely distributed across the field of view of a camera, and …

    cuny Repository record for Virtual Environment Creation and Camera Calibration for Soft Target Identification and Assistance in Crowded Spaces with a Sensor Network and a Robotic Dog (opens in a new tab)

  7. Visualization and Analysis Tools for Neuronal Tissue

    … data. The extension of this system to the Unity3D platform provides a low-cost alternative to the CAVE. This allows users to visualize, explore, and annotate 3D cellular data in multiple platforms and modalities, ranging from different operating systems, different hardware platforms (e.g., …

    wvu Repository record for Visualization and Analysis Tools for Neuronal Tissue (opens in a new tab)

  8. Systems development for diagnostics and dexterity rehabilitation by means of touchscreen technology

    … the medical staff we used the game engine called Unity3D and we wrote the code of the exergames in C#. After a first test phase in which the medical staff tried the exergames and gave us a feedback, we fixed the bugs and decided to integrate all the exergames in a common platform. Then, we defined …

    trento Repository record for Systems development for diagnostics and dexterity rehabilitation by means of touchscreen technology (opens in a new tab)

  9. Passive architecture tool for exploratory design : case of Qatar

    … integrates existing tools in a gaming engine, Unity3D, to synthesize a component-based building system with analysis. The application requires little technical knowledge to operate and understand, allowing for quick experimentation and feedback. The simulation offers indicative estimates of …

    mit Repository record for Passive architecture tool for exploratory design : case of Qatar (opens in a new tab)