Global ETD Search

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Showing 1 to 8 of 8 for “"Tele-immersion"”.

  1. Supporting Collaborative Awareness in Tele-immersion

    … investigation of collaborative awareness in Tele- immersion and related immersive virtual environments. Tele-immersion was originally defined in 1996 by Tom Defanti of the Electronic Visualization Laboratory (EVL), is "the union of networked VR and video in the context of significant …

    vt Repository record for Supporting Collaborative Awareness in Tele-immersion (opens in a new tab)

  2. Semantics-aware content delivery framework for 3D Tele-immersion

    This Dissertation was approved for publication on 2016-04-12 at 11:23.

    uiuc Repository record for Semantics-aware content delivery framework for 3D Tele-immersion (opens in a new tab)

  3. Omnidirectional view and multi-modal streaming in 3D tele-immersion system

    3D Tele-immersion (3DTI) technology allows full-body, multi-modal content delivery among geographically dispersed users. In 3DTI, user’s 3D model will be captured by multiple RGB-D (color plus depth) cameras surround- ing user’s body. In addition, various sensors (e.g., motion sensors, medical …

    uiuc Repository record for Omnidirectional view and multi-modal streaming in 3D tele-immersion system (opens in a new tab)

  4. Session management for enabling multi-party interactivity and large-scale viewing in 3D tele-immersion

    … few years, we have seen a surge of interest in telepresence video collaborative technologies where remote users perform virtual-reality-like interactions with each other using real-time 3D video. Though the initial focus was on video conferencing applications,recent developments in audio-video …

    uiuc Repository record for Session management for enabling multi-party interactivity and large-scale viewing in 3D tele-immersion (opens in a new tab)

  5. Human-centric control of video functions and underlying resources in 3D tele-immersive systems

    3D tele-immersion (3DTI) has the potential of enabling virtual-reality-like interaction among remote people with real-time 3D video. However, today's 3DTI systems still suffer from various performance issues, limiting their broader deployment, due to the enormous demand on temporal (computing) and …

    uiuc Repository record for Human-centric control of video functions and underlying resources in 3D tele-immersive systems (opens in a new tab)

  6. An Activity-Based Framework for Automated Placement and Configuration of Multiple Stereo Cameras

    … that enable such information fusions are called tele-immersive and need to be easily deployed at many geographically distributed locations. One of the key requirements of these systems is to achieve high quality 3D and appearance information about physical spaces. Performance of several …

    uiuc Repository record for An Activity-Based Framework for Automated Placement and Configuration of Multiple Stereo Cameras (opens in a new tab)

  7. Tools for acquired scene analysis and transmission

    … clutter over the pace of stitched images (e.g. telephone wires) can seriously damage the performance of street panoramas. To improve the robustness of panorama creating, in this thesis, we develop a fully automatic detection and removal of wire-like clutters in the images. Finally, we …

    uiuc Repository record for Tools for acquired scene analysis and transmission (opens in a new tab)

  8. Correlated multi-streaming in distributed interactive multimedia systems

    … over different transport protocols in a 3D tele-immersive testbed. Also, further experiments demonstrate that the SAS Kernel incurs low overhead in delay, CPU, and bandwidth demands.

    uiuc Repository record for Correlated multi-streaming in distributed interactive multimedia systems (opens in a new tab)