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Showing 1 to 15 of 15 for “"Storyworld"”.

  1. An exploration into young children's embodied engagement with storyworlds through curated storyworld play

    … young children’s embodied engagement with the storyworlds of picturebooks during a playful activity, called curated storyworld play, within English Reception classrooms. The research draws upon two conventionally opposing theoretical framings, sociocultural and sociomaterial perspectives …

    cambridge Repository record for An exploration into young children's embodied engagement with storyworlds through curated storyworld play (opens in a new tab)

  2. Jacob Wrestles Esau: Disguise, Double-Meaning, and Deceit in Genesis 32:24-32

    … interpretive possibilities within the biblical storyworld, namely that Jacob wrestles not with a supernatural being, but with his twin brother Esau. According to the storyworld theory derived from Doležel's Heterocosmica and Palmer's Fictional Minds, any storyworld has three specific …

    mo-state Repository record for Jacob Wrestles Esau: Disguise, Double-Meaning, and Deceit in Genesis 32:24-32 (opens in a new tab)

  3. <i>Pavore Risum</i>: Humor and Horror in Apuleius’ <i>Metamorphoses<i>

    … pattern of confusion between magical and mundane storyworlds in each of these episodes, where the protagonist misunderstands the nature of the storyworld which they occupy. This confusion between storyworlds in the early episodes of the text creates horror for these protagonists, but humor for the …

    bryn-mawr Repository record for <i>Pavore Risum</i>: Humor and Horror in Apuleius’ <i>Metamorphoses<i> (opens in a new tab)

  4. Technological uncertainties and popular culture

    … Firstly, and unusually, story is treated as a Storyworld available for ethnographic study. An actor network ethnography of this Storyworld reveals sociologically useful similarities and differences between fictional Storyworld and contemporary, social life. Secondly, story is taken as a …

    brunel Repository record for Technological uncertainties and popular culture (opens in a new tab)

  5. Fantasy Multiverse World-Building: Affect and Affinity in Diana Wynne Jones

    … orientational experience in fantasy multiverse storyworlds and its potential to disrupt cognitive processes of Otherization. Building from the premises of Deictic Shift Theory, which explain how storyworld engagement involves orientating oneself to the spaces in which the story takes place, I …

    cambridge Repository record for Fantasy Multiverse World-Building: Affect and Affinity in Diana Wynne Jones (opens in a new tab)

  6. Phenomenal Things

    … Augmented Reality (AR) experience presents a storyworld set in the digital realm where the digital personas of IoT artifacts are engaged in activities normally invisible to humans such as information extraction, learning, talking to each other and communicating with other "things" online. By …

    vt Repository record for Phenomenal Things (opens in a new tab)

  7. Doctor Doom in The Marvel Age: an empirical approach to transmedia character coherence

    … the character in the evolving Marvel transmedia storyworld during 'The Marvel Age' from 1962 to 1987 - a period defined here using a Production of Culture approach. Further database and statistical methods are used to catalogue this corpus and define a representative sample (Conroy, 2004). …

    arts-london Repository record for Doctor Doom in The Marvel Age: an empirical approach to transmedia character coherence (opens in a new tab)

  8. POST-2003 IRAQI FICTION: VOICE, AUDIENCES, AND NARRATIVE AUTHORITY

    … narratives that complement and counterpoint the storyworld – a concept the thesis summarises with the Arabic manṭiq ‘point of articulation’. The thesis is divided into two sections. The first discusses texts in which non-fictional narrative paradigms are unsettled by the challenges of the …

    milano Repository record for POST-2003 IRAQI FICTION: VOICE, AUDIENCES, AND NARRATIVE AUTHORITY (opens in a new tab)

  9. Stories in a Different Perspective: A Study of the Adaptation of 'The Witcher' and 'Metro' into Videogames

    … how other mediums adapt a videogame’s ‘storyworld’, and how intertextual links inform those within the virtual play space. The second aim is to look at the interactive elements of videogame adaptations and how these formulate transmedial storyworlds, which I do by addressing the …

    de-montfort Repository record for Stories in a Different Perspective: A Study of the Adaptation of 'The Witcher' and 'Metro' into Videogames (opens in a new tab)

  10. A domain-independent model of suspense in narrative

    … significance. Our model’s interface with storyworld knowledge is compatible with recent developments in automatic harvesting of world knowledge in the form of event chains such as Chambers and Jurafsky (2008). This means that it is in principle scalable. By disentangling suspense from …

    the-open-u Repository record for A domain-independent model of suspense in narrative (opens in a new tab)

  11. Scriptwriting and the Transformation of Realities: A Critical Discussion of Story Creation, Transformation and Transmedia Storytelling in Animation, Comics and Computer Games

    … or unfurl interconnecting content from the same storyworld, which utilises the appropriateness and potential of each medium and which invites further audience engagement across the transmediated experience.<br/><br/>Rather than seeking to reveal from the post of production in the study of …

    southwales Repository record for Scriptwriting and the Transformation of Realities: A Critical Discussion of Story Creation, Transformation and Transmedia Storytelling in Animation, Comics and Computer Games (opens in a new tab)

  12. Fanfiction As: Searching for Significance in the Academic Realm

    … written by a fan that uses the characters, storyworld, or plot of an already existing form of media such as a book, TV show, or movie. But this is a deceptively simple definition for something that is rather complex in reality. Because fanfiction is derived from an already existing work, it …

    chapman Repository record for Fanfiction As: Searching for Significance in the Academic Realm (opens in a new tab)

  13. Playing with Power: An Autoethnographic Study of "The Last of Us" as a Black Gamer

    … Incorporation: The environment of the virtual storyworld is a space that the player is able to navigate and interact with. As a result, the virtual becomes incorporated into the player’s mind.</p> <p>▪ “Two selves”: A life of theory can make individuals feel disconnected and cut off from their …

    claremont Repository record for Playing with Power: An Autoethnographic Study of "The Last of Us" as a Black Gamer (opens in a new tab)

  14. The Serial Imagination: Novel Form, Serial Format, and Victorian Reading Publics

    … through the metropolis of London into its storyworld. Rather than the odd man out among the great Victorian serial novelists, I will insist, Dickens’s novels reveal the other side of the same coin, namely, an urban world that operates as a noisy hive of disinformation, information that is …

    duke Repository record for The Serial Imagination: Novel Form, Serial Format, and Victorian Reading Publics (opens in a new tab)