Global ETD Search

Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.

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Showing 1 to 20 of 20 for “"Social platforms"”.

  1. Pocket Monsters And Pirate Treasure: Fantasy And Social Platforms In The 21st Century

    POCKET MONSTERS AND PIRATE TREASURE: FANTASY AND SOCIAL PLATFORMS IN THE 21ST CENTURY is an anthropology project examining media, fantasy, ideology, and social groups in order to build a better foundation for the ways in which economic and social changes influence social networking, popular media, …

    mississippi Repository record for Pocket Monsters And Pirate Treasure: Fantasy And Social Platforms In The 21st Century (opens in a new tab)

  2. Attacks on medical data and centralized social platforms: PU learning and graphical inference

    Embargo set by: Seth Robbins for item 121048 Lift date: 2024-01-12T22:35:30Z Reason: Author requested U of Illinois access only (OA after 2yrs) in Vireo ETD system

    uiuc Repository record for Attacks on medical data and centralized social platforms: PU learning and graphical inference (opens in a new tab)

  3. A persuasive approach to designing interactive tools around the promises and perils of social platforms

    DSpace SAF Submission Ingestion Package generated from Vireo submission #15661 on 2020-10-02 at 15:14:25

    uiuc Repository record for A persuasive approach to designing interactive tools around the promises and perils of social platforms (opens in a new tab)

  4. Designing to improve social platform experiences for and with queer young men

    Queer young men depend heavily on social platforms. However, their needs are often not adequately considered in the design of general platforms and they can be exposed to intra-community harms on platforms such as dating apps. Recent work within HCI has exposed some of these issues, although there …

    uts Repository record for Designing to improve social platform experiences for and with queer young men (opens in a new tab)

  5. A qualitative examination of safety needs and support-seeking in online social platform engagement after pregnancy loss

    … user experiences of engaging with online social platforms (e.g. social media; online discussion forums) after pregnancy loss. The work has overarching aims of utilising qualitative research methods to: examine how users currently work to meet their safety and support-seeking needs on these …

    cork Repository record for A qualitative examination of safety needs and support-seeking in online social platform engagement after pregnancy loss (opens in a new tab)

  6. MACHINE LEARNING FOR TEMPORAL HETEROGENEOUS GRAPHS: PREDICTIVE METHODS, INTERPRETABILITY AND APPLICATIONS.

    … novel high-resolution datasets derived from Web3 social platforms, enabling several applications for temporal graph learning in this context, such as link recommendation with textual content, transaction predictions, and user migration analysis. Together, these contributions advance both the …

    milano Repository record for MACHINE LEARNING FOR TEMPORAL HETEROGENEOUS GRAPHS: PREDICTIVE METHODS, INTERPRETABILITY AND APPLICATIONS. (opens in a new tab)

  7. Frame Setting and Social Media Engagement: Climate Change Communication on CNN and Fox News Facebook Pages

    … engagement. By integrating framing theory with social media metrics, this study advances understanding of how climate discourse evolves in polarized digital environments and offers a framework for analyzing media-audience interactions on social platforms.

    ku Repository record for Frame Setting and Social Media Engagement: Climate Change Communication on CNN and Fox News Facebook Pages (opens in a new tab)

  8. A framework for understanding the adoption and impact of socially focused business practices

    … that encourage knowledge sharing. Also known as social software, these technologies have been adopted by organizations aiming to better connect with external stakeholders and communicate business practices organization-wide. Organizations have also invested in their own social platforms, enabling …

    mit Repository record for A framework for understanding the adoption and impact of socially focused business practices (opens in a new tab)

  9. Fandom & Social Media: SFF Authors & The Publishing Industry [Science Fiction & Fantasy]

    … phenomenon of online book communities forming on social media was significantly accelerated by the Covid-19 Pandemic. The popularity of book-related content on social platforms over the last five years, and the phenomenon of online word of mouth bringing back into demand mid- or backlist titles, …

    uhi-uk Repository record for Fandom & Social Media: SFF Authors & The Publishing Industry [Science Fiction & Fantasy] (opens in a new tab)

  10. The business and dynamics of free-to-play social-casual game apps

    The rapid growth of social media platforms, specifically Facebook, has caused startup firms to develop new business models based on social technologies. By leveraging the Facebook platform, new entertainment companies making free-to-play social-casual games have created a multi-billion dollar …

    mit Repository record for The business and dynamics of free-to-play social-casual game apps (opens in a new tab)

  11. Delivery of 360° videos in edge caching assisted wireless cellular networks

    … have become increasingly popular on commercial social platforms, and are a vital part of emerging Virtual Reality (VR) applications. However, the delivery of 360° videos requires significant bandwidth resources, which makes streaming of such data on mobile networks challenging. The bandwidth …

    essex Repository record for Delivery of 360° videos in edge caching assisted wireless cellular networks (opens in a new tab)

  12. Users' motivation to participate in crowdsourcing: a South African case study

    … how organisational, individual, technical and social factors affect users' motivation to participate in crowdsourcing projects. A single case study using a crowdsourcing company based in South Africa was used. The crowdsourcing company uses crowdsourcing for monitoring online activities on …

    cape-town Repository record for Users' motivation to participate in crowdsourcing: a South African case study (opens in a new tab)

  13. Investigating Asymmetric Collaboration and Interaction in Immersive Environments

    … such asymmetric settings have been examined in social platforms, questions surrounding collaborative view dimensionalities in data-driven decision-making and interaction from non-immersive devices remain under-explored. A crucial inquiry arises: although presenting a consistent 3D virtual world …

    vt Repository record for Investigating Asymmetric Collaboration and Interaction in Immersive Environments (opens in a new tab)

  14. Connecting the Continent: the drivers of participation in Africa's digital economy

    … technologies also contribute to economic and social inequalities between ‘connected' and ‘unconnected' countries and individuals. For technology to fulfil its economic and social potential (creating jobs, access to health, etc.), the foundation for a digital economy must be present: digital …

    cape-town Repository record for Connecting the Continent: the drivers of participation in Africa's digital economy (opens in a new tab)

  15. Multi-Stage LLM Reasoning for Automated Detection and Classification of High-Impact Misinformation

    As of 2025, social platforms have become a primary news source, magnifying the reach of misleading content [1]. Exposure to misinformation has been linked to shifts in public attitudes and behavior, including vaccine uptake [2] and voting behaviors [3]. However, current misinformation detection …

    mit Repository record for Multi-Stage LLM Reasoning for Automated Detection and Classification of High-Impact Misinformation (opens in a new tab)

  16. Understanding and Reshaping Social Networks with Advanced Computational Techniques

    Social networks are powerful in modeling interdependence among individuals. Recently, the availability of large-scale social network data and advances in computational tools have facilitated the rapid development in social network research. However, a few important aspects of social networks have …

    mit Repository record for Understanding and Reshaping Social Networks with Advanced Computational Techniques (opens in a new tab)

  17. The use of paratextual devices in broadcast promotion: a content analysis of season three of Glee on Facebook

    … to analyze the role of Facebook (and other social media) in television viewership and engagement. As the television landscape shifts more to the online and mobile realms, advertisers and broadcasters need to understand the effect that social platforms can have on the understanding of the …

    colostate Repository record for The use of paratextual devices in broadcast promotion: a content analysis of season three of Glee on Facebook (opens in a new tab)

  18. A risk assessment method for online social transparency in enterprise information systems.

    Enterprises integrate social networking tools within their information systems to enhance social networking, situational awareness, coordination and collaboration amongst their members. Social interaction can be empowered by traditional tools such as E-mail, or specialised social platforms, …

    bournemouth Repository record for A risk assessment method for online social transparency in enterprise information systems. (opens in a new tab)

  19. Social play in competitive contexts. Exploring community, sociability and sociality through team-based competitive video games, relating activities and spaces

    … has been given to the vast and diverse social and communal worlds of MMOs (massively multiplayer online games) and MMORPGs (massively multiplayer online role playing games). Research has delved into the exploration and examination of such spaces and its inhabitants and players and shown …

    abertay Repository record for Social play in competitive contexts. Exploring community, sociability and sociality through team-based competitive video games, relating activities and spaces (opens in a new tab)

  20. Pachavita-Boyacá: transformación digital para el turismo alternativo

    El turismo fue una de las actividades económicas más afectas durante el 2020 debido a la pandemia por el covid-19, trayendo consigo la necesidad de crear estrategias en torno a la utilización de facilitadores técnicos determinantes en el impacto económico que viven municipios, operadores turísticos …

    u-ean Repository record for Pachavita-Boyacá: transformación digital para el turismo alternativo (opens in a new tab)