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Showing 1 to 3 of 3 for “"Shooting and Bouncing Rays"”.

  1. Computer-aided design-based high-frequency electromagnetic wave scattering from complex bodies

    … such as the physical theory of diffraction (PTD) and the geometrical theory of diffraction (GTD) and the shooting and bouncing rays (SBR) method combined with computer aided design (CAD) compatible geometries, to perform the electromagnetic scattering analysis of complex arbitrary bodies. The use …

    uiuc Repository record for Computer-aided design-based high-frequency electromagnetic wave scattering from complex bodies (opens in a new tab)

  2. High-frequency electromagnetic wave scattering from rough surfaces

    … presented. The method employed, entitled the ""shooting and bouncing rays"" (SBR) method, is based on a combination of the geometric optics (GO) theory and the physical optics (PO) theory. The SBR method improves on the Kirchhoff approximation by considering the mutual interactions between the …

    uiuc Repository record for High-frequency electromagnetic wave scattering from rough surfaces (opens in a new tab)

  3. Acceleration of asymptotic computational electromagnetics physical optics — shooting and bouncing ray (PO-SBR) method using CUDA

    … research is to accelerate the Physical Optics - Shooting and Bouncing Ray (PO-SBR), an asymptotic computational electromagnetics (CEM) method, on the recently emerged general purpose graphics processing unit (GPGPU) using NVIDIA’s CUDA environment. In modern engineering, simulation programs are …

    uiuc Repository record for Acceleration of asymptotic computational electromagnetics physical optics — shooting and bouncing ray (PO-SBR) method using CUDA (opens in a new tab)