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Showing 1 to 3 of 3 for “"SPEEDES"”.

  1. Speedes: A Case Study Of Space Operations

    … for Emulation and Discrete-Event Simulation (SPEEDES), an object-oriented multi-computing architecture. SPEEDES is a unified parallel simulation environment, which allocates events over multiple processors to get simulation speed up. Its optimistic processing capability minimizes simulation …

    ucf

  2. Developing An Object-oriented Approach For Operations Simulation In Speedes

    … for Emulation and Discrete-Event Simulation (SPEEDES). This library offers classes to model the functionality of servers, processes, resources, transporters, and decisions. The library is expected to produce efficient simulation models in less time and with a lesser amount of coding. The class …

    ucf

  3. Rollback-able Random Number Generators For The Synchronous Parallel Environment For Emulation And Discrete-event Simulation (spe

    … for Emulation and Discrete-Event Simulation (SPEEDES) environment developed by NASA. These rollback-able random number generators will also add several statistical distribution models to the already rich SPEEDES library.

    ucf