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Showing 1 to 11 of 11 for “"Rendering process"”.

  1. Digital Illustration: The Costume Designer’s Process For East Tennessee State University’s Spring Dance Concert 2012

    … is to document the research and developmental processes of creating East Tennessee State University's <em>Spring Dance Concert 2012</em> costume designs and renderings. This thesis describes design creation from research stage to idea formulation to the conception of costumes using …

    etsu Repository record for Digital Illustration: The Costume Designer’s Process For East Tennessee State University’s Spring Dance Concert 2012 (opens in a new tab)

  2. An exploration of improving sampling within Monte Carlo ray tracing using adaptive blue noise.

    … reduce the computation time required in the rendering process. We explore the state of the art in blue noise sample generation and explore new ways it can be used within the rendering process. Monte Carlo ray tracing is a vastly adopted image syntheses technique used ubiquitously across …

    bournemouth Repository record for An exploration of improving sampling within Monte Carlo ray tracing using adaptive blue noise. (opens in a new tab)

  3. Real Time Crowd Visualization using the GPU

    … Reality simulations. The advantage with crowd rendering in movies is that the entire rendering process can be done off-line. And hence computational power is not much of an overhead. However, applications like Games and Virtual Reality Simulations demand real-time interactivity. The sheer …

    vt Repository record for Real Time Crowd Visualization using the GPU (opens in a new tab)

  4. Device independent perspective volume rendering using octrees

    Volume rendering, the direct display of data from 3D scalar fields, is an area of computer graphics still in its infancy. Only recently has graphics hardware advanced to a state where volume rendering became feasible. Volume rendering requires the analysis of large amounts of data, typically tens …

    vt Repository record for Device independent perspective volume rendering using octrees (opens in a new tab)

  5. The texture shading cache : an approach to asynchronous interactive illumination

    … simulating physically correct light transport in rendering has pushed the computational bottleneck in interactive visualisation applications towards pixel shading. Rendering is increasingly becoming bound by illumination processes and as a result, many interactive applications tend to make use of …

    malta Repository record for The texture shading cache : an approach to asynchronous interactive illumination (opens in a new tab)

  6. Novel haptic interface For viewing 3D images

    … and immersion by having a position dependent rendering of the scene and the ability to touch the scene. This system uses depth maps to represent the geometry of the scene. Depth maps can be easily obtained on the rendering process or can be derived from the binocular-stereo images by …

    unm Repository record for Novel haptic interface For viewing 3D images (opens in a new tab)

  7. Chebyshev Approximation of Discrete polynomials and Splines

    … allows an efficient shading algorithm for rendering an image in a computer graphics system. The approach reduces the number of multiplies and makes it possible for the entire rendering process to be implemented using an integer processor. In many applications, Chebyshev approximation with …

    vt Repository record for Chebyshev Approximation of Discrete polynomials and Splines (opens in a new tab)

  8. Machine Learning for 3D Visualisation Using Generative Models

    … proposes a computer graphics pipeline for 3D rendering by utilising generative adversarial networks (GANs). This thesis is motivated by regression models and convolutional neural networks (ConvNets) such as U-Net architectures, which can be directed to generate realistic global illumination …

    bradford Repository record for Machine Learning for 3D Visualisation Using Generative Models (opens in a new tab)

  9. Machine Learning for 3D Visualisation Using Generative Models

    … proposes a computer graphics pipeline for 3D rendering by utilising generative adversarial networks (GANs). This thesis is motivated by regression models and convolutional neural networks (ConvNets) such as U-Net architectures, which can be directed to generate realistic global illumination …

    bradford Repository record for Machine Learning for 3D Visualisation Using Generative Models (opens in a new tab)

  10. Robotic Cameraman for Augmented Reality based Broadcast and Demonstration

    … these low-texture scenarios. Finally, a complete process of designing theprojection SAR cameraman robot is introduced. This part has solved three mainproblems in mobile projection-SAR applications: (i) a new method for marking con-tour on projection model is proposed to replace the model rendering

    essex Repository record for Robotic Cameraman for Augmented Reality based Broadcast and Demonstration (opens in a new tab)