Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
Results
Showing 1 to 20 of 23 for “"Projection Mapping"”.
-
Pulse 63: Live Streaming and Architectural Projection Mapping
Pulse63 is a live streaming and projection mapping installation at architectural scale developed for Moogfest 2018, in Durham, NC. The project explores the relationship between telepresence and "superarchitecture". This paper will consider the artistic aspects of these terms through the work of …
-
Content creation for seamless augmented experiences with projection mapping
… explores systems and methods for creating projection mapping content that seamlessly merges virtual and physical. Most virtual reality and augmented reality technologies rely on screens for display and interaction, where a mobile device or head mounted display mediates the user's …
-
The Beat's Interior
… thesis provides a solution as an audiovisual projection-mapping project inspired by the song, "Pyramids" by Frank Ocean. It explores the relationship between music and architecture. Influenced by scientific theories of cosmic space and the philosophical ideas of space and rhythm, this …
-
Making Space for Daydreams
… paper, laser-cut illustration, motion capture, projection mapping and pencil drawings. The exhibition explores themes related to daydreaming, and the value of recognizing and building spaces that help make daydreaming possible. In addition, the work explores presence, memory, and inner child …
-
Simulating transparency and cutaway to visualize 3D internal information for tangible Uls
… intuitively. The system used a combination of projection mapping and perspective correction techniques. After running a preliminary observation for 50 users, we collect valuable feedback including the advantages and technical issues of our system.
-
Designing Immersive Art Experience - an exploration of visuals and sounds -
… world? For the production of IA space, I used projection mapping, spatial sound, AR, haptic sensors, audio-reactive video synthesis, MIDI controllers, and incense. There are five main topics covered: (i) existing ways of consuming/experiencing art; (ii) literature review, field research, and …
-
Past, Present, Future
… composed of a virtual environment in addition to projection mapping. The visual, aural, and interactive elements engage with and challenge the viewer's culturally conditioned ways of thought regarding artwork "consumption." This thesis, building on the exhibition, examines the possibilities of …
-
Design and development of an augmented reality platform to connect grandparents and grandchildren across distances
… The components of the system include projection mapping, a physical product, a screen-based User Experience solution, and the development of a character.
-
Beyond the Veil: Revealing the Hidden Qualities of Objects and Spaces through Electroacoustic Audiovisual Experiences
… of ideas linked to practice and research. Projection mapping helped provide dynamic content, which animates the static objects and allows both parametric and experiential factors to create audiovisual links in the transformations. The findings offer a detailed insight into how …
-
Reflecting music through movement : a body-syntonic approach to playing [with] the piano
… by augmenting a digital player piano with projection mapping. My platform synchronizes dynamic imagery with the piano's moving keys and acoustic sounds. I here focus on two main projects: MirrorFugue and Andante. Inspired by reflections on the lacquered surfaces of a grand piano, …
-
Fluid atmospheres : adaptive interplay between natural and artificial light projection
… does not always need to be flat -- through projection mapping, we can create a three-dimensional light that leaves the 2D surface of the screen and is responsive to the environment of the physical world. Using this method, our perception of the physical space will not only change due to the …
-
StoryTIME: development of a tangible interface for storytelling
The production of 3D digital animated sequences is an iterative process where ideas are scrutinized by members of the production team until they are finalized. Production teams are comprised of many individuals with varying levels of expertise in a broad spectrum of disciplines such as screen …
-
Computational Modelling and Treatment Optimization of Acute Endovascular and Respiratory Conditions
… A novel search algorithm using 3D to 2D projection mapping was developed to determine the optimal placement of fenestrations on the endograft at reduced computational cost, and a bijective conformal mapping algorithm was developed for texture mapping of the fenestrations to the 3D aortic …
-
Augmenting complex surfaces with projector-camera systems
… of the screen in traditional display devices. Projection-based interfaces allow interaction with appropriated, everyday, passive surfaces. Instead of restricting interaction to a single rectangle, projection-based augmented reality makes interaction ubiquitous, taking the computer out of the …
-
Double Vision: A practice-based investigation of art and differential perception
<p class="p1"><i>Double Vision: A practice- led investigation of art and differential perception</i> is a series of five interrelated practice-led research studies into artistic expression controlling perceptual experiences between audiences of varying visual acuities. Significant refinements …
-
a creative inquiry: how context affects design
The following thesis explores how creating work in a non-traditional art space can change the perceptions of that environment and the work itself. This essay is intended for exhibition designers, installation artists, design educators and museum/gallery directors. Using various methods of design, I …
-
Transitions Of Light
My work attempts to articulate how the format visual information is presented in changes our understanding of the visual information and our relationship to it. I explore analog and digital conversions, the audio and the visual sharing 3 dimensional space, and explore our relationship with screens, …
-
Propolis: Immersive Environment
Propolis – Creating and using an immersive 2D honey bee environment to educate children between the ages of 3-10, about the importance of honey bees. This capstone project will showcase this researcher's skills in graphic design, spatial sound, architecture, exhibition design, and character …
-
Down Stream [Appalachia]
Down Stream [Appalachia] is an immersive, interactive art installation that addresses themes of ecological preservation, conservation, and connectedness—illuminating the precarity of imperiled freshwater species in the Appalachian region. The exhibition is composed of reflective, refractive …
Page 1 of 2