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Showing 1 to 3 of 3 for “"Programming (Electronic computers)"”.

  1. Developing game AI for the real‐time strategy game StarCraft

    Research into intelligent agents designed to play Real-Time Strategy (RTS) games has been limited compared to the amount of research that has gone into designing agents for playing board games such as chess. This is largely due to the fact that developing an agent for RTS is more complicated. There …

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  2. Work on new event sources for detectEr

    detectEr is an actor-based runtime verification tool for Erlang programs. It uses the tracing mechanism of the Erlang virtual machine to trace messages sent between Erlang processes, creating events that are matched against correctness properties defined in the logic mHML. This thesis describes …

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  3. minRx - a minimal implementation of Reactive Extentions in C#

    … Reactive Extensions library using functional programming methods in C#. The base for this project is another project called minLINQ created by Reactive Extensions developer Bart De Smet. minLINQ provided a way to use functional methods to query interactive lists (Enumerables). minRx extends …

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