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Showing 1 to 2 of 2 for “"Precomputed Radiance Transfer"”.
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Textured Hierarchical Precomputed Radiance Transfer
… and other) and inter-reflections. In contrast, Precomputed Radiance Transfer (PRT) is a real-time computer graphics technique which pre-calculates an object's response to potential incident light. At run time, the actual incident light can be used to quickly illuminate the surface, rendering …
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Effective methods for manipulating and rendering skinned meshes
… We also develop a data management scheme for precomputed radiance transfer to render skinned models with global shading effects.