Global ETD Search
Search theses and dissertations gathered from participating repositories worldwide. Every result links back to the library that holds it. No account is needed.
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Showing 1 to 11 of 11 for “"Pixar"”.
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Towards Infinity And Beyond Branding, Reputation, and the Critical Reception of Pixar Animation Studios
… journalist Jonah Lehrer declared in 2012 that Pixar Animation Studios was ‘the one exception’ to the oft-cited maxim that, in Hollywood, ‘nobody knows anything.’ Patrick Goldstein of the Los Angeles Times spoke in similar terms in 2008, writing that, ‘critics and audiences are in agreement on …
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La construcción del género en las películas de Pixar Animation Studios entre 1995 y 2015: modelos de masculinidad, feminidad y relaciones entre personajes
… y femeninos de las películas de animación de Pixar entre 1995 y 2015. Los roles de género son construcciones sociales que mantienen o reestructuran el ideal de masculinidad y de feminidad de una sociedad según un determinado contexto. Las películas de Pixar hacen una representación de la …
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Critiquing the Masters: Applying 3D Production Lighting Principles to Famous 2D Works of Art
… of lighting design, adapted and defined by Pixar Animation Studios Director of Photography Sharon Calahan in ?Storytelling Through Lighting: A Computer Graphics Perspective.? The results are 2D images that are easily recognizable as adaptations from the original paintings, but that …
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Lovable lamps and sad umbrellas : empathizing with inanimate objects in animated films.
… objects as people, such as the hopping lamp in Pixar's Luxo Jr.? These questions are under-researched in scholarly literature. Thus, this study used an original, animated video as a stimulus to explore the relationship between anthropomorphism and empathy and to investigate how participants …
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La comunicación de los sentimientos a través del lenguaje audiovisual
… los videos de Walt Disney y la alianza Disney -Pixar, una investigación experimental sobre la memoria a corto plazo con imagen fija y en movimiento y una longitudinal (durante tres años) sobre la memoria a largo plazo respecto a la imagen audiovisual en entornos escolares. Aunque la tesis no …
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Work in Motion: Labour and Aesthetic Production in the Animated Film Industry
… takes up the ‘quality assurance guarantee’ of Pixar Animation Studios to consider how it articulates its relationship to creativity and the labour of computer animated filmmaking. This chapter investigates Pixar’s post-Fordist labour history to ask how this labour history intersects with the …
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The Effect of the Movie Time Social Learning Method on the Emotional Inferencing Skills in an Adult with Autism Spectrum Disorder
… questions about short <em>Disney</em>and <em>Pixar</em>movie clips. Visual supports, explicit teaching, and scaffolding as described in <em>Movie Time Social Learning</em>were used during the treatment phases to teach the participant how to make inferences. Social validity results suggest the …
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GPU-Accelerated Point-Based Color Bleeding
… Point-Based Color Bleeding (PBCB) algorithm by Pixar in order to approximate complex indirect illumination while meeting the demands of movie production; namely, reduced memory usage, surface shading independent run time, and faster renders than the aforementioned lighting techniques.</p> <p>The …
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Changing the Definition of the Orient Through Hollywood
… Kwan, the casting process of Hollywood, and the Pixar short film <em>Bao</em>, the orthodoxies of “the Orient” are challenged. The way that these pieces showcase Asian cultures that have then been commercialized to fit an American standard in media highlights the fetishization of Eastern cultures …
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Locating Moana through children’s eyes: “Seeing with others” in cultural identity and global media in Aotearoa New Zealand
… range of 24 characters drawn from 16 Disney and Pixar media texts (15 animated films and one television series), with a particular emphasis on Moana. In addition, perspectives from 36 parents, as well as three primary school teachers and one principal, were collected to examine how families and …
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"Ew, Ew, the Body!": Submerged Racialization in American 21st-Century Children's Animation
… franchise (2013-2019), and Ducky and Bunny from Pixar's Toy Story 4 (2019). Although these characters are not intended to represent human beings but are fictional nonhuman species, examining them through the lens of racialization defamiliarizes them and reveals how children's media not only …