Global ETD Search

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Showing 1 to 11 of 11 for “"Photorealism"”.

  1. Path from Photorealism to Perceptual Realism

    Photorealism in computer graphics — rendering images that appear as realistic as photographs — has matured to the point that it is now widely used in industry. With emerging 3D display technologies, the next big challenge in graphics is to achieve Perceptual Realism — producing virtual imagery that …

    cambridge Repository record for Path from Photorealism to Perceptual Realism (opens in a new tab)

  2. ASSESSMENT OF AI-GENERATED IMAGES USING COMPUTATIONAL METRICS AND HUMAN CENTRIC ANALYSIS

    … validated a human study for assessing the photorealism and image quality of AI-generated images. The study indicated that camera images show more realism, while AI images, such as those generated by DALL-E2, excel in quality. Further analysis showed that existing metrics deviate from human …

    uwo Repository record for ASSESSMENT OF AI-GENERATED IMAGES USING COMPUTATIONAL METRICS AND HUMAN CENTRIC ANALYSIS (opens in a new tab)

  3. Real-Time Stylized Rendering for Large-Scale 3D Scenes

    … entertainment has seen a major shift toward photorealism in animation, there is still significant demand for stylized rendering tools. Stylized, or non-photorealistic rendering (NPR), applications generally sacrifice physical accuracy for artistic or functional visual output. Oftentimes, NPR …

    calpoly Repository record for Real-Time Stylized Rendering for Large-Scale 3D Scenes (opens in a new tab)

  4. Three-dimensional propagation algorithm for depth image-based rendering

    … include color and depth images. Because of its photorealism and less stringent computational requirement, DIBR has many applications such as 3D TV, remote reality, and video conferencing, and has become one of the hot research areas in visual computing in recent years. Since the general purpose …

    uiuc Repository record for Three-dimensional propagation algorithm for depth image-based rendering (opens in a new tab)

  5. Neural style transfer for images, videos and reliefs.

    … distortion artefacts and preserve style and photorealism simultaneously. To enhance the temporal consistency in consecutive frames, a stable video style transfer method is proposed to mitigate flickering artefacts by a set of masking techniques and multi-frame coherent losses. Furthermore, a …

    bournemouth Repository record for Neural style transfer for images, videos and reliefs. (opens in a new tab)

  6. Towards Realistic Embodied AI Agents

    … We study realism along 3 different axes. (1) Photorealism: The visual appearance of objects and rooms in indoor scenes, as viewed by the agent in simulation, must be a close approximation of what the agent would actually see in the real world. (2) Sensing and Actuation Realism: Embodied agents …

    gatech Repository record for Towards Realistic Embodied AI Agents (opens in a new tab)

  7. THE SKY IS FALLING - Skyscapes and the anthropocene landscape

    … the capacity of the conjunction of realism, photorealism and non-finito to convince viewers of their painted fictional and imaginary worlds while at the same time subverting such convictions. Mark Tansey's work, Action Painting II (1984) in particular, is examined in this regard. In the South …

    cape-town Repository record for THE SKY IS FALLING - Skyscapes and the anthropocene landscape (opens in a new tab)

  8. Photo-Realistic Scene Modeling and Visualization using Online Photo Collections

    … scene elements significantly reduce the photorealism of the rendered images. Our grand vision is that eventually the 3D reconstruction research will be able to pass the Visual Turing Test. While we are still far from that, this dissertation proposes new approaches to photo-realistic scene …

    washington Repository record for Photo-Realistic Scene Modeling and Visualization using Online Photo Collections (opens in a new tab)

  9. Technological framework for ubiquitous interactions using context–aware mobile devices

    … ranging from 2D to 3D models and from photorealism to stylised clues and symbols. Two principal modes of operation have been implemented; one, using geo-referenced virtual reality models of the environment, updated in real time, and second, using the overlay of descriptive annotations …

    city-london Repository record for Technological framework for ubiquitous interactions using context–aware mobile devices (opens in a new tab)

  10. Sampling Methods in Ray-Based Global Illumination

    <p>In computer graphics, algorithms that attempt to create photographic images by simulating light transport are collectively known as Global Illumination methods. The most versatile of these are based on ray tracing (following ray paths through a scene), and numerical integration using random or …

    byu Repository record for Sampling Methods in Ray-Based Global Illumination (opens in a new tab)