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Showing 1 to 17 of 17 for “"Persuasive Technology"”.

  1. Designing Culture-Tailored Persuasive Technology to Promote Physical Activity

    … for global mortality. Research has shown that persuasive technology (PT) can be leveraged as a motivational/supportive tool in tackling the physical-inactivity problem. In particular, research shows that persuasive health applications (PHAs) are more likely to be effective if they are …

    sask Repository record for Designing Culture-Tailored Persuasive Technology to Promote Physical Activity (opens in a new tab)

  2. Persuasive technology in tourism online experiences and implications on tourist buying behaviour

    Online User Experiences (UXs) act as persuasive technology that can nudge users toward making behaviour change. This makes online UX integral to marketing. The tourism industry relies on UX to attract potential customers. Made up of 80% SMEs, the competition is high, hence the SMEs must deliver …

    plymouth Repository record for Persuasive technology in tourism online experiences and implications on tourist buying behaviour (opens in a new tab)

  3. The implementation of persuasive technology principles in mobile application development: a qualitative study

    Preceding studies of persuasive technology have mentioned several benefits on the implementation of persuasive design features of the Persuasive System Design (PSD) model such as creating users' engagement and acceptance and continuous usage. However, available literatures have not sufficiently …

    uthm Repository record for The implementation of persuasive technology principles in mobile application development: a qualitative study (opens in a new tab)

  4. Exposome Factors: Exploratory Study Approach and the Role of Persuasive Technology to Raise Awareness About the Exposome Concept

    … with cancer cases in Los Angeles County. Novel persuasive technology techniques were utilized within the system artifact. This technology uses direct and indirect persuasion routes for delivering interventions. First, the mobile application indirectly persuades users through providing …

    claremont Repository record for Exposome Factors: Exploratory Study Approach and the Role of Persuasive Technology to Raise Awareness About the Exposome Concept (opens in a new tab)

  5. Explainable Persuasion for Persuasive Interfaces: The Case of Online Gambling

    … gaming and online gambling platforms utilise persuasive interfaces to maximise user engagement. However, ethical concerns may arise since persuasive systems influence user behaviours. While interacting with persuasive systems, users may be unaware of being persuaded or unaware of the negative …

    bournemouth Repository record for Explainable Persuasion for Persuasive Interfaces: The Case of Online Gambling (opens in a new tab)

  6. Merry Miser

    … implementation, and evaluation of Merry Miser, a persuasive mobile phone application intended to help people to spend less and save more. The application uses the context provided by users' location (obtained using the phone's GPS) and financial histories to provide personalized interventions when …

    mit Repository record for Merry Miser (opens in a new tab)

  7. Instant credibility : an exploratory study of web site credibility through the application of communication and design theory

    … study conducted by Stanford University Persuasive Technology Lab in 2002. Stanford determined that 46.1 percent of the time, respondents judged a web site as credible, based on "design/look" of the web site. The current study replicates the Stanford findings, on a smaller scale, and …

    u-pacific Repository record for Instant credibility : an exploratory study of web site credibility through the application of communication and design theory (opens in a new tab)

  8. Engineering motivation requirements in business information systems.

    … tasks, policies and regulations. Gamification, persuasive technology, and entertainment computing are example strands of such paradigm. Digital Motivation exhibits unique properties which necessitate reconsidering its design methods. This stems from the intense human factor which may make it …

    bournemouth Repository record for Engineering motivation requirements in business information systems. (opens in a new tab)

  9. PressToPronounce : an output-oriented approach to mobile language learning

    … from second language acquisition studies and persuasive technology strategies guided the design of short, focused, user-centered exercises to help learners develop their competency of the target language and improve their performance through practicing pronunciation. The application also takes …

    mit Repository record for PressToPronounce : an output-oriented approach to mobile language learning (opens in a new tab)

  10. Persuasive robotics : how robots change our minds

    … such robots as potentially powerful forms of persuasive technology. Currently, there is very little understanding of the persuasive potential of such machines. As personal robots become a reality in our immediate environment, a better understanding of the mechanisms behind, and the …

    mit Repository record for Persuasive robotics : how robots change our minds (opens in a new tab)

  11. Toward a Smart Civic Engagement: The Role of Artificial Intelligence in E-Government Applications

    … apps) encourages municipalities to adopt this technology to improve citizen engagement to improve urban livability. These apps support creating a partnership between the local government and citizens to improve urban development, monitor public services, and report local government …

    claremont Repository record for Toward a Smart Civic Engagement: The Role of Artificial Intelligence in E-Government Applications (opens in a new tab)

  12. Developing and Testing Smartphone Game Applications for Physical Activity Promotion in Adolescents

    … to promote physical activity is through mobile technology such as a mobile phone. Since mobile phone ownership is relatively high (77%) and there is no digital divide by race/ethnicity or socioeconomic status, mobile phones may be suitable for physical activity promotion. Few studies have …

    vt Repository record for Developing and Testing Smartphone Game Applications for Physical Activity Promotion in Adolescents (opens in a new tab)

  13. Management and design of persuasive smart services: the case of United Arab Emirates.

    … such services can be designed to embed certain persuasive techniques and would need to be introduced in a way that makes them accepted by present and potential users. Consequently, this thesis addresses this problem and proposes design principles and processes for augmenting smart services with …

    bournemouth Repository record for Management and design of persuasive smart services: the case of United Arab Emirates. (opens in a new tab)

  14. An Elicitation Method for Technology-Assisted Goal Setting: Combating Problematic Social Networks Use as a Case Study.

    … stage. In the literature on behavioural change, technology-assisted solutions that utilise the concept of behavioural goals have started to appear, such as gamification and persuasive technology, mainly to increase motivation for change. Also, the literature has revealed that social networks can …

    bournemouth Repository record for An Elicitation Method for Technology-Assisted Goal Setting: Combating Problematic Social Networks Use as a Case Study. (opens in a new tab)

  15. Improving the Use of Mobile Medical Alert Devices in the Elderly

    … utilizes the power of CAPTology (computes as persuasive technology) to deliver an informational video to change the participants’ perceptions from negative to positive regarding FDD use. This may occur without realization; a behavioral modification has occurred. Limitations The sample size was …

    arizona-thes Repository record for Improving the Use of Mobile Medical Alert Devices in the Elderly (opens in a new tab)

  16. Artificial Intelligence and Persuasive Computing Approach for Motivating Students and Enhancing their Learning Experience

    … success. Artificial intelligence (AI) and persuasive technology (PT) present elegant solutions that can be employed to make online educational systems more motivating and engaging for students to sustain them in achieving desired learning goals. An interesting aspect of the AI approach is …

    sask Repository record for Artificial Intelligence and Persuasive Computing Approach for Motivating Students and Enhancing their Learning Experience (opens in a new tab)