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Showing 1 to 20 of 34 for “"Perception and action"”.

  1. Perception and Action Weighting in Memory Representations

    … reported in the present explored the interaction between perception and action, focusing on how this might occur under memory conditions. This was done in line with the proposals of grounded cognition and situated action, in which action and perception are tightly linked, and able to …

    dundee Repository record for Perception and Action Weighting in Memory Representations (opens in a new tab)

  2. The Development of the Functional Dissociation of Perception and Action

    Humans rely on their visual system to navigate and interact with the world, utilizing two functionally distinct cortical pathways: the ventral pathway, responsible for visual perception, and the dorsal pathway, which supports visuomotor actions. While the functional dissociation between these …

    york Repository record for The Development of the Functional Dissociation of Perception and Action (opens in a new tab)

  3. System-level attention links cognition, perception and action: Evidence from language comprehension and eye movements

    … substrate within which cognition, perception and action interact. A theoretical framework was adopted in which attention functions at a system level as the mediating mechanism between cognitive functions and sensorimotor responses. This was achieved by addressing two issues: a) …

    whiterose Repository record for System-level attention links cognition, perception and action: Evidence from language comprehension and eye movements (opens in a new tab)

  4. Analysis of adaptive reactive control systems for autonomous mobile robots

    … is characterised by a tight coupling between perception and action. With this view in mind, control systems ranging from pure reactive controllers to controllers that can construct spatial representations of the environment are investigated. Hand-designed techniques as well as evolutionary …

    waikato-masters Repository record for Analysis of adaptive reactive control systems for autonomous mobile robots (opens in a new tab)

  5. The Painted Box

    … In addition to shifting between first- and third-person points of view, the novel also employs the use of epistolary elements and manipulation of psychic distance as character-development tools. The effect of intertwining multiple points of view is to provide the reader with a split …

    eku Repository record for The Painted Box (opens in a new tab)

  6. Concussion Recovery and Skilled Performance in Working-Aged Adults: Sex Differences in the Neural Correlates of Persisting Symptoms After Concussion

    … refers to the ability to follow rules that guide perception and action. Following a concussion, CMI neural networks are often disrupted, impairing complex movement. We previously identified links between white matter integrity and visuomotor performance in working-age adults with persistent …

    york Repository record for Concussion Recovery and Skilled Performance in Working-Aged Adults: Sex Differences in the Neural Correlates of Persisting Symptoms After Concussion (opens in a new tab)

  7. Generative AI for Human-Centric Design in Extended Reality Applications

    … used as platforms for design, collaboration, and simulation, while recent advances in generative AI have enabled new forms of content creation within immersive environments. Despite this convergence, there remains a limited understanding of how generative systems can be designed and evaluated …

    uic

  8. Visual Perception of Biological Motion

    … propositions for linking theories of visual perception and action. Two experiments were conducted to examine the roles played by relative and absolute motion components in the visual pick-up of information about activity identification and speed estimation. A human performer produced 7 …

    uiuc Repository record for Visual Perception of Biological Motion (opens in a new tab)

  9. Supporting knowledge-based behavior through ecological interface design

    … on Rasmussen's skills, rules, knowledge taxonomy and consists of three prescriptive design principles. The objective of these principles is to exploit the powerful capabilities of perception and action, while at the same time, providing the necessary support for more effortful and error-prone …

    uiuc Repository record for Supporting knowledge-based behavior through ecological interface design (opens in a new tab)

  10. Anticipation of Movement Outcome Through Perception of Movement Kinematics

    The influence of three types of visual displays and the relative importance of different body segments for the anticipation of movement outcome was investigated. Twelve novice and 13 expert tennis players participated in three experiments. In Experiment 1, the players observed the movements of an …

    uiuc Repository record for Anticipation of Movement Outcome Through Perception of Movement Kinematics (opens in a new tab)

  11. Haptic holography : an early computational plastic

    … a combination of computational modeling and multimodal spatial display, as an early computationalplastic In this work, we combine various holographic displays with a force feedback device to image free-standing material surfaces with programmatically prescribed behavior. We present three …

    mit Repository record for Haptic holography : an early computational plastic (opens in a new tab)

  12. The Internal Orchestration of a Courtship Ritual in Drosophila

    … By leveraging the compact brain architecture and rich social behaviors of the fruit fly Drosophila melanogaster, I detail how internal drives are encoded in specific neural circuits, and how they pattern an animal's behavior on a moment-tomoment basis by tuning both perception and action

    rockefeller Repository record for The Internal Orchestration of a Courtship Ritual in Drosophila (opens in a new tab)

  13. Human Movement Sonification for Motor Skill Learning

    … on contemporary research conducted in Psychology and theoretical debates in other disciplines more directly concerned with sonic interaction - including Auditory Display and Electronic Music-Making - to propose an embodied account of sonification as feedback.<br/><br/>The empirical portion of the …

    qu-belfast Repository record for Human Movement Sonification for Motor Skill Learning (opens in a new tab)

  14. Contact Surface Curvature Length Specifies Graspability

    … In Experiment 1 we manipulated size and shape and asked observers to perceive if objects are graspable. The ratio of object diameter and handspan was proposed as the invariant, however, the results showed that it did not map onto perception in a 1:1 fashion. We recomputed the ratio …

    usm Repository record for Contact Surface Curvature Length Specifies Graspability (opens in a new tab)

  15. Radiation induced vascular disease and ischemic stroke.

    Contains fulltext : 74396.pdf (Publisher’s version ) (Open Access)

    radboud Repository record for Radiation induced vascular disease and ischemic stroke. (opens in a new tab)

  16. On the number of motor units.

    Contains fulltext : 86659.pdf (Publisher’s version ) (Open Access)

    radboud Repository record for On the number of motor units. (opens in a new tab)

  17. Competition Between Veridical and Perceived Location for Visuomotor Control

    … our visual systems use different information for perception and action. Though numerous studies utilized visual illusions, in which veridical and perceptual properties of objects differ, the evidence was inconclusive and no consensus was reached. In response priming, some evidence suggests that …

    cuny Repository record for Competition Between Veridical and Perceived Location for Visuomotor Control (opens in a new tab)

  18. The things you do: Implicit person models guide online action observation.

    Social perception is dynamic and ambiguous. Whilst previous research favoured bottom-up views where observed actions are matched to higher level (or motor) representations, recent accounts suggest top-down processes where prior knowledge guides perception of others’ actions, in a predictive manner. …

    plymouth Repository record for The things you do: Implicit person models guide online action observation. (opens in a new tab)

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