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Showing 1 to 2 of 2 for “"Per-Survivor Processing (PSP)"”.

  1. Blind Acquisition of Short Burst with Per-Survivor Processing (PSP)

    … areas like Space-Time Coding, Overloaded Array Processing and Multi-User Detection. Per-Survivor Processing (PSP) is a technique for approximating MLSE for unknown channels by embedding channel estimation into the structure of the Viterbi Algorithm (VA). In the case of successful acquisition, …

    vt Repository record for Blind Acquisition of Short Burst with Per-Survivor Processing (PSP) (opens in a new tab)

  2. Overloaded Array Processing: System Analysis, Signal Extraction Techniques, and Time-delay Estimation

    … first analyzes the interference environment experienced by an airborne cellular repeater flying at high altitudes. Link budget analysis using a two-ray propagation model shows that the antenna array mounted on an airborne receiver has to recover the SOI out of hundreds of co-channel interfering …

    vt Repository record for Overloaded Array Processing: System Analysis, Signal Extraction Techniques, and Time-delay Estimation (opens in a new tab)